18 lines
454 B
C#
18 lines
454 B
C#
using UnityEngine;
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public class RoomMoveButton : MonoBehaviour
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{
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[Header("이 버튼을 눌렀을 때 이동할 방 번호 입력")]
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[SerializeField] private int targetRoomNumber;
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public void OnClickMoveRoom()
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{
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if (RoomRouteManager.Instance == null)
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{
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Debug.LogError("RoomRouteManager가 없습니다.");
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return;
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}
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RoomRouteManager.Instance.MoveToRoom(targetRoomNumber);
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}
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} |