Files
WhaleAdventure_VR/Assets/02_Scripts/Npcs/RhythmCat.cs

22 lines
391 B
C#

using UnityEngine;
public class RhythmCat : MonoBehaviour
{
Animator anim;
private void Awake()
{
anim = GetComponent<Animator>();
}
public void Dance(float delay)
{
_ = Util.RunDelayed(delay,()=>{anim.SetBool("Dance",true);},this.destroyCancellationToken);
}
public void DanceStop()
{
anim.SetBool("Dance",false);
}
}