live2D (sdk가 6.5 미지원으로 sprite로 대응)

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2026-08-08 22:13:54 +09:00
parent 9ce6930772
commit 8a4a001fe0
4278 changed files with 287426 additions and 18 deletions

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/**
* Copyright(c) Live2D Inc. All rights reserved.
*
* Use of this source code is governed by the Live2D Open Software license
* that can be found at https://www.live2d.com/eula/live2d-open-software-license-agreement_en.html.
*/
using UnityEngine;
namespace Live2D.Cubism.Samples.LookAt
{
/// <summary>
/// Forces a <see cref="GameObject"/> to face a camera.
/// </summary>
public class Billboarder : MonoBehaviour
{
/// <summary>
/// Camera to face.
/// </summary>
[SerializeField] public Camera CameraToFace;
#region Unity Event Handling
/// <summary>
/// Called by Unity. Updates facing.
/// </summary>
private void Update()
{
if (CameraToFace.orthographic)
{
transform.LookAt(transform.position - CameraToFace.transform.forward, CameraToFace.transform.up);
}
else
{
transform.LookAt(CameraToFace.transform.position, CameraToFace.transform.up);
}
}
#endregion
}
}