Files
Genesis_Unity/Assets/02_Scripts/UI/Health/UserHealthUI.cs

13 lines
519 B
C#

using UnityEngine;
using UnityEngine.UI;
public class UserHealthUI : MonoBehaviour
{
[SerializeField] private Image _ui_HPBar;
[SerializeField] private Image _ui_MPBar;
[SerializeField] private Image _ui_StaminaBar;
public Image UI_HPBar { get { return _ui_HPBar; } private set { _ui_HPBar = value; } }
public Image UI_MPBar { get { return _ui_MPBar; } private set { _ui_MPBar = value; } }
public Image UI_StaminaBar { get { return _ui_StaminaBar; } private set { _ui_StaminaBar = value; } }
}