블랙잭 끝
This commit is contained in:
BIN
Assets/01_Scenes/blackjack.unity
LFS
BIN
Assets/01_Scenes/blackjack.unity
LFS
Binary file not shown.
@@ -9,11 +9,13 @@ public class HookWalkToTable : MonoBehaviour
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public Transform tableFrontPoint;
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public Transform tableFrontPoint;
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public Transform chairFrontPoint;
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public Transform chairFrontPoint;
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[Header("Sit Point")]
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[Header("Sit / Stand Point")]
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public Transform sitPoint;
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public Transform sitPoint;
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public Transform standPoint;
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[Header("Move Setting")]
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[Header("Move Setting")]
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public float arriveBuffer = 0.15f;
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public float arriveBuffer = 0.15f;
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public float navMeshSampleDistance = 1.5f;
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[Header("Animator")]
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[Header("Animator")]
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public Animator animator;
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public Animator animator;
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@@ -21,8 +23,16 @@ public class HookWalkToTable : MonoBehaviour
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public string sitTriggerName = "sitTrigger";
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public string sitTriggerName = "sitTrigger";
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public string standTriggerName = "standTrigger";
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public string standTriggerName = "standTrigger";
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[Header("Force Stand Animation")]
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public bool forcePlayStandState = true;
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public string standStateName = "Sit To Stand 0";
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[Header("Stand Up Setting")]
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[Header("Stand Up Setting")]
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public float standUpDuration = 1.5f;
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public float standUpDuration = 1.5f;
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public bool disableAgentAfterStandUp = true;
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[Header("After Match")]
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public bool blockWalkingAfterStandUp = true;
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[Header("Collision")]
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[Header("Collision")]
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public bool disableCollidersWhenSitting = true;
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public bool disableCollidersWhenSitting = true;
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@@ -37,16 +47,21 @@ public class HookWalkToTable : MonoBehaviour
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private int step = 0;
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private int step = 0;
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private bool isMoving = false;
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private bool isMoving = false;
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private bool hasArrived = false;
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private bool isSitting = false;
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private bool isSitting = false;
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private bool isStandingUp = false;
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private bool isStandingUp = false;
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private bool hasStoodUpAfterMatch = false;
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private Vector3 currentDestination;
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private Vector3 currentDestination;
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void Start()
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private void Start()
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{
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{
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agent = GetComponent<NavMeshAgent>();
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agent = GetComponent<NavMeshAgent>();
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if (animator == null)
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{
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animator = GetComponentInChildren<Animator>();
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}
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if (agent != null)
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if (agent != null)
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{
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{
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agent.isStopped = true;
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agent.isStopped = true;
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@@ -57,32 +72,37 @@ void Start()
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if (animator != null)
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if (animator != null)
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{
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{
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animator.applyRootMotion = false;
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animator.SetBool(walkBoolName, false);
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animator.SetBool(walkBoolName, false);
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animator.ResetTrigger(sitTriggerName);
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animator.ResetTrigger(sitTriggerName);
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animator.ResetTrigger(standTriggerName);
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animator.ResetTrigger(standTriggerName);
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}
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}
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else
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{
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Debug.LogWarning("Hook Animator is missing.");
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}
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if (hookColliders == null || hookColliders.Length == 0)
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if (hookColliders == null || hookColliders.Length == 0)
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{
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{
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hookColliders = GetComponentsInChildren<Collider>();
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hookColliders = GetComponentsInChildren<Collider>();
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}
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}
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Debug.Log("HookWalkToTable ready.");
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}
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}
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void Update()
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private void Update()
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{
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{
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// 테스트용: T 누르면 테이블로 이동 후 앉기
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if (Keyboard.current != null && Keyboard.current[testStartKey].wasPressedThisFrame)
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if (Keyboard.current != null && Keyboard.current[testStartKey].wasPressedThisFrame)
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{
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{
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StartWalking();
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StartWalking();
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}
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}
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// 테스트용: Y 누르면 일어나기
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if (Keyboard.current != null && Keyboard.current[testStandUpKey].wasPressedThisFrame)
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if (Keyboard.current != null && Keyboard.current[testStandUpKey].wasPressedThisFrame)
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{
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{
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StandUp();
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StandUp();
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}
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}
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if (!isMoving || agent == null)
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if (!isMoving || agent == null || !agent.enabled)
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{
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{
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return;
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return;
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}
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}
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@@ -102,6 +122,12 @@ void Update()
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public void StartWalking()
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public void StartWalking()
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{
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{
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if (blockWalkingAfterStandUp && hasStoodUpAfterMatch)
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{
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Debug.Log("Hook already stood up after match. StartWalking ignored.");
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return;
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}
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if (agent == null)
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if (agent == null)
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{
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{
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Debug.LogWarning("NavMeshAgent is missing.");
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Debug.LogWarning("NavMeshAgent is missing.");
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@@ -116,23 +142,28 @@ public void StartWalking()
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if (isMoving || isSitting || isStandingUp)
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if (isMoving || isSitting || isStandingUp)
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{
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{
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Debug.Log("Hook cannot start walking now.");
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return;
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return;
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}
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}
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step = 0;
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step = 0;
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hasArrived = false;
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isMoving = true;
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isMoving = true;
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EnableHookColliders();
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EnableHookColliders();
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if (animator != null)
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if (animator != null)
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{
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{
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animator.applyRootMotion = false;
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animator.ResetTrigger(sitTriggerName);
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animator.ResetTrigger(sitTriggerName);
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animator.ResetTrigger(standTriggerName);
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animator.ResetTrigger(standTriggerName);
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animator.SetBool(walkBoolName, true);
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animator.SetBool(walkBoolName, true);
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}
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}
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agent.enabled = true;
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if (!agent.enabled)
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{
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agent.enabled = true;
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}
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agent.isStopped = false;
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agent.isStopped = false;
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MoveTo(tableFrontPoint);
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MoveTo(tableFrontPoint);
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@@ -140,11 +171,18 @@ public void StartWalking()
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Debug.Log("Hook starts walking to table front point.");
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Debug.Log("Hook starts walking to table front point.");
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}
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}
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void MoveTo(Transform target)
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private void MoveTo(Transform target)
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{
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{
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if (target == null)
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{
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Debug.LogWarning("Move target is null.");
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StopWalking();
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return;
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}
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NavMeshHit hit;
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NavMeshHit hit;
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if (NavMesh.SamplePosition(target.position, out hit, 1.5f, NavMesh.AllAreas))
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if (NavMesh.SamplePosition(target.position, out hit, navMeshSampleDistance, NavMesh.AllAreas))
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{
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{
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currentDestination = hit.position;
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currentDestination = hit.position;
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agent.SetDestination(currentDestination);
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agent.SetDestination(currentDestination);
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@@ -158,7 +196,7 @@ void MoveTo(Transform target)
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}
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}
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}
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}
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void GoNextStep()
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private void GoNextStep()
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{
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{
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step++;
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step++;
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@@ -173,44 +211,41 @@ void GoNextStep()
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}
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}
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}
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}
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void ArriveAndSit()
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private void ArriveAndSit()
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{
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{
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isMoving = false;
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isMoving = false;
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hasArrived = true;
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isSitting = true;
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isSitting = true;
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isStandingUp = false;
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isStandingUp = false;
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// 1. 이동 중지
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if (agent != null && agent.enabled)
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if (agent != null)
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{
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{
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agent.isStopped = true;
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agent.isStopped = true;
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agent.ResetPath();
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agent.ResetPath();
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agent.enabled = false;
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agent.enabled = false;
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}
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}
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// 2. 앉아 있는 동안 후크 콜라이더 끄기
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if (disableCollidersWhenSitting)
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if (disableCollidersWhenSitting)
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{
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{
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DisableHookColliders();
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DisableHookColliders();
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}
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}
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// 3. 실제 앉을 위치로 강제 이동
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if (sitPoint != null)
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if (sitPoint != null)
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{
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{
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transform.position = sitPoint.position;
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transform.SetPositionAndRotation(sitPoint.position, sitPoint.rotation);
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transform.rotation = sitPoint.rotation;
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}
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}
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else if (chairFrontPoint != null)
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else if (chairFrontPoint != null)
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{
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{
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transform.rotation = chairFrontPoint.rotation;
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transform.rotation = chairFrontPoint.rotation;
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}
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}
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// 4. 앉는 애니메이션 실행
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if (animator != null)
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if (animator != null)
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{
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{
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animator.applyRootMotion = false;
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animator.SetBool(walkBoolName, false);
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animator.SetBool(walkBoolName, false);
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animator.ResetTrigger(standTriggerName);
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animator.ResetTrigger(standTriggerName);
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animator.ResetTrigger(sitTriggerName);
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animator.ResetTrigger(sitTriggerName);
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Debug.Log("Sit trigger call: " + sitTriggerName);
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animator.SetTrigger(sitTriggerName);
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animator.SetTrigger(sitTriggerName);
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}
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}
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@@ -219,31 +254,61 @@ void ArriveAndSit()
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public void StandUp()
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public void StandUp()
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{
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{
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if (!isSitting || isStandingUp)
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if (isStandingUp)
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{
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{
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Debug.Log("Hook is already standing up.");
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return;
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}
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if (!isSitting)
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{
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Debug.LogWarning("Hook is not sitting. StandUp ignored.");
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return;
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return;
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}
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}
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StartCoroutine(StandUpRoutine());
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StartCoroutine(StandUpRoutine());
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}
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}
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IEnumerator StandUpRoutine()
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private IEnumerator StandUpRoutine()
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{
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{
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isStandingUp = true;
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isStandingUp = true;
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isSitting = false;
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isSitting = false;
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isMoving = false;
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if (agent != null && agent.enabled)
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{
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agent.isStopped = true;
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agent.ResetPath();
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agent.enabled = false;
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}
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if (animator != null)
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if (animator != null)
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{
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{
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animator.applyRootMotion = false;
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animator.SetBool(walkBoolName, false);
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animator.SetBool(walkBoolName, false);
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animator.ResetTrigger(sitTriggerName);
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animator.ResetTrigger(sitTriggerName);
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animator.ResetTrigger(standTriggerName);
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animator.ResetTrigger(standTriggerName);
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Debug.Log("Stand trigger call: " + standTriggerName);
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animator.SetTrigger(standTriggerName);
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animator.SetTrigger(standTriggerName);
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if (forcePlayStandState && !string.IsNullOrEmpty(standStateName))
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{
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animator.CrossFadeInFixedTime(standStateName, 0.08f, 0);
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Debug.Log("Force play stand state: " + standStateName);
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}
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}
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}
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Debug.Log("Hook started stand up animation.");
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Debug.Log("Hook started stand up animation.");
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yield return new WaitForSeconds(standUpDuration);
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yield return new WaitForSeconds(standUpDuration);
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if (standPoint != null)
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{
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transform.SetPositionAndRotation(standPoint.position, standPoint.rotation);
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}
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if (enableCollidersAfterStandUp)
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if (enableCollidersAfterStandUp)
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{
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{
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EnableHookColliders();
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EnableHookColliders();
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@@ -251,18 +316,51 @@ IEnumerator StandUpRoutine()
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if (agent != null)
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if (agent != null)
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{
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{
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agent.enabled = true;
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if (disableAgentAfterStandUp)
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agent.isStopped = true;
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{
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agent.ResetPath();
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agent.enabled = false;
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}
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else
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{
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if (!agent.enabled)
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{
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agent.enabled = true;
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}
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agent.isStopped = true;
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agent.ResetPath();
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}
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}
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}
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hasArrived = false;
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hasStoodUpAfterMatch = true;
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isStandingUp = false;
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isStandingUp = false;
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Debug.Log("Hook stood up.");
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Debug.Log("Hook stood up.");
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}
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}
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void DisableHookColliders()
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public void ResetHookAfterMatchBlock()
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{
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hasStoodUpAfterMatch = false;
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Debug.Log("Hook StartWalking block reset.");
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}
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private void StopWalking()
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{
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isMoving = false;
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if (agent != null && agent.enabled)
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{
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agent.isStopped = true;
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agent.ResetPath();
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}
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if (animator != null)
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{
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animator.SetBool(walkBoolName, false);
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}
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}
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private void DisableHookColliders()
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{
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{
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if (hookColliders == null || hookColliders.Length == 0)
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if (hookColliders == null || hookColliders.Length == 0)
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{
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{
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@@ -278,7 +376,7 @@ void DisableHookColliders()
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}
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}
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}
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}
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|
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void EnableHookColliders()
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private void EnableHookColliders()
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{
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{
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if (hookColliders == null || hookColliders.Length == 0)
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if (hookColliders == null || hookColliders.Length == 0)
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{
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{
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@@ -293,20 +391,4 @@ void EnableHookColliders()
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}
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}
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}
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}
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}
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}
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||||||
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|
||||||
void StopWalking()
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|
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{
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|
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isMoving = false;
|
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|
|
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if (agent != null && agent.enabled)
|
|
||||||
{
|
|
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agent.isStopped = true;
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|
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agent.ResetPath();
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|
||||||
}
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|
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if (animator != null)
|
|
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{
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||||||
animator.SetBool(walkBoolName, false);
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|
||||||
}
|
|
||||||
}
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|
||||||
}
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}
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@@ -2,28 +2,38 @@
|
|||||||
|
|
||||||
public class RoomClearGateController : MonoBehaviour
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public class RoomClearGateController : MonoBehaviour
|
||||||
{
|
{
|
||||||
[Header("<EFBFBD><EFBFBD> Ŭ<><C5AC><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>Ʈ")]
|
[Header("룸 클리어 후 열릴 게이트")]
|
||||||
[SerializeField] private RoomExitGate exitGate;
|
[SerializeField] private RoomExitGate exitGate;
|
||||||
|
|
||||||
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[Header("Option")]
|
||||||
|
[SerializeField] private bool requireRoomClearedBeforeOpen = true;
|
||||||
|
|
||||||
private bool isRoomCleared = false;
|
private bool isRoomCleared = false;
|
||||||
private bool gateOpened = false;
|
private bool gateOpened = false;
|
||||||
|
private string selectedSceneCode = "";
|
||||||
|
|
||||||
public bool IsRoomCleared => isRoomCleared;
|
public bool IsRoomCleared => isRoomCleared;
|
||||||
|
public string SelectedSceneCode => selectedSceneCode;
|
||||||
|
public bool HasSelectedScene => !string.IsNullOrEmpty(selectedSceneCode);
|
||||||
|
|
||||||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20>¸<EFBFBD> <20><> ȣ<><C8A3>
|
|
||||||
// <20><> <20>Լ<EFBFBD><D4BC><EFBFBD> <20><><EFBFBD><EFBFBD>Ʈ<EFBFBD><C6AE> <20>ٷ<EFBFBD> <20><><EFBFBD><EFBFBD> <20>ʰ<EFBFBD>, "<22><> Ŭ<><C5AC><EFBFBD><EFBFBD> <20>Ϸ<EFBFBD>" <20><><EFBFBD>¸<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|
||||||
public void MarkRoomCleared()
|
public void MarkRoomCleared()
|
||||||
{
|
{
|
||||||
isRoomCleared = true;
|
isRoomCleared = true;
|
||||||
Debug.Log("<EFBFBD><EFBFBD> Ŭ<><C5AC><EFBFBD><EFBFBD> <20>Ϸ<EFBFBD>. <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EEB0A1> <20><><EFBFBD><EFBFBD>Ʈ<EFBFBD><C6AE> <20><><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD>.");
|
Debug.Log("방 클리어 완료. 이제 선택지에서 다음 방을 고를 수 있습니다.");
|
||||||
}
|
}
|
||||||
|
|
||||||
// <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EEB0AC> <20><> ȣ<><C8A3>
|
// 기존 트리거가 이걸 호출해도, 선택 전이면 문 안 열리게 막음
|
||||||
public void OpenClearGate()
|
public void OpenClearGate()
|
||||||
{
|
{
|
||||||
if (!isRoomCleared)
|
if (requireRoomClearedBeforeOpen && !isRoomCleared)
|
||||||
{
|
{
|
||||||
Debug.Log("<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> Ŭ<><C5AC><EFBFBD><EFBFBD> <20><><EFBFBD>̶<EFBFBD> <20><><EFBFBD><EFBFBD>Ʈ<EFBFBD><C6AE> <20><> <20><> <20><><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD>.");
|
Debug.Log("아직 방 클리어 전이라 게이트를 열 수 없습니다.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!HasSelectedScene)
|
||||||
|
{
|
||||||
|
Debug.Log("아직 다음 방을 선택하지 않아서 게이트를 열지 않습니다.");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -37,23 +47,31 @@ public void OpenClearGate()
|
|||||||
if (exitGate != null)
|
if (exitGate != null)
|
||||||
{
|
{
|
||||||
exitGate.OpenGate();
|
exitGate.OpenGate();
|
||||||
Debug.Log("<EFBFBD><EFBFBD> Ŭ<><C5AC><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>Ʈ <20><><EFBFBD><EFBFBD>");
|
Debug.Log("클리어 게이트 열림. 선택된 다음 씬: " + selectedSceneCode);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
Debug.LogWarning("Exit Gate<EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ʾҽ<CABE><D2BD>ϴ<EFBFBD>.");
|
Debug.LogWarning("Exit Gate가 연결되지 않았습니다.");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void ResetClearState()
|
|
||||||
{
|
|
||||||
isRoomCleared = false;
|
|
||||||
gateOpened = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void OpenDoor(string code)
|
public void OpenDoor(string code)
|
||||||
{
|
{
|
||||||
Debug.Log($"다음씬코드 : {code}");
|
selectedSceneCode = code;
|
||||||
}
|
|
||||||
|
|
||||||
|
Debug.Log("선택된 다음 씬 코드: " + selectedSceneCode);
|
||||||
|
|
||||||
|
if (exitGate != null)
|
||||||
|
{
|
||||||
|
exitGate.SetNextSceneName(selectedSceneCode);
|
||||||
|
}
|
||||||
|
|
||||||
|
OpenClearGate();
|
||||||
|
}
|
||||||
|
public void ResetClearState()
|
||||||
|
{
|
||||||
|
isRoomCleared = false;
|
||||||
|
gateOpened = false;
|
||||||
|
selectedSceneCode = "";
|
||||||
|
}
|
||||||
}
|
}
|
||||||
@@ -34,10 +34,13 @@ public class RoomExitGate : MonoBehaviour
|
|||||||
[SerializeField] private string playerTag = "Player";
|
[SerializeField] private string playerTag = "Player";
|
||||||
|
|
||||||
[Header("Scene Move")]
|
[Header("Scene Move")]
|
||||||
[SerializeField] private bool useRandomScene = true;
|
[SerializeField] private bool useRandomScene = false;
|
||||||
[SerializeField] private string fallbackSceneName;
|
[SerializeField] private string fallbackSceneName;
|
||||||
[SerializeField] private float sceneMoveDelay = 0.2f;
|
[SerializeField] private float sceneMoveDelay = 0.2f;
|
||||||
|
|
||||||
|
[Header("Selected Scene")]
|
||||||
|
[SerializeField] private string selectedSceneName;
|
||||||
|
|
||||||
[Header("Start Setting")]
|
[Header("Start Setting")]
|
||||||
[SerializeField] private bool hideGateOnStart = true;
|
[SerializeField] private bool hideGateOnStart = true;
|
||||||
[SerializeField] private bool hidePortalOnStart = true;
|
[SerializeField] private bool hidePortalOnStart = true;
|
||||||
@@ -114,6 +117,12 @@ private void PrepareStartState()
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void SetNextSceneName(string sceneName)
|
||||||
|
{
|
||||||
|
selectedSceneName = sceneName;
|
||||||
|
Debug.Log("게이트 다음 씬 설정: " + selectedSceneName);
|
||||||
|
}
|
||||||
|
|
||||||
public void OpenGate()
|
public void OpenGate()
|
||||||
{
|
{
|
||||||
if (isOpened || isOpening)
|
if (isOpened || isOpening)
|
||||||
@@ -277,6 +286,11 @@ private IEnumerator EnterGateRoutine()
|
|||||||
|
|
||||||
private string GetNextSceneName()
|
private string GetNextSceneName()
|
||||||
{
|
{
|
||||||
|
if (!string.IsNullOrEmpty(selectedSceneName))
|
||||||
|
{
|
||||||
|
return selectedSceneName;
|
||||||
|
}
|
||||||
|
|
||||||
if (useRandomScene && RandomSceneRouteManager.Instance != null)
|
if (useRandomScene && RandomSceneRouteManager.Instance != null)
|
||||||
{
|
{
|
||||||
return RandomSceneRouteManager.Instance.GetNextSceneName();
|
return RandomSceneRouteManager.Instance.GetNextSceneName();
|
||||||
@@ -322,5 +336,7 @@ public void CloseGateImmediately()
|
|||||||
{
|
{
|
||||||
gateVisualRoot.SetActive(false);
|
gateVisualRoot.SetActive(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
selectedSceneName = "";
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -1,5 +1,32 @@
|
|||||||
%YAML 1.1
|
%YAML 1.1
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1102 &-8829892400974366486
|
||||||
|
AnimatorState:
|
||||||
|
serializedVersion: 6
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: haha
|
||||||
|
m_Speed: 1
|
||||||
|
m_CycleOffset: 0
|
||||||
|
m_Transitions:
|
||||||
|
- {fileID: -7144898928548359961}
|
||||||
|
m_StateMachineBehaviours: []
|
||||||
|
m_Position: {x: 50, y: 50, z: 0}
|
||||||
|
m_IKOnFeet: 0
|
||||||
|
m_WriteDefaultValues: 1
|
||||||
|
m_Mirror: 0
|
||||||
|
m_SpeedParameterActive: 0
|
||||||
|
m_MirrorParameterActive: 0
|
||||||
|
m_CycleOffsetParameterActive: 0
|
||||||
|
m_TimeParameterActive: 0
|
||||||
|
m_Motion: {fileID: -203655887218126122, guid: fd3218d654dae414aa86ae411d2266c5, type: 3}
|
||||||
|
m_Tag:
|
||||||
|
m_SpeedParameter:
|
||||||
|
m_MirrorParameter:
|
||||||
|
m_CycleOffsetParameter:
|
||||||
|
m_TimeParameter:
|
||||||
--- !u!1101 &-8356897612337189899
|
--- !u!1101 &-8356897612337189899
|
||||||
AnimatorStateTransition:
|
AnimatorStateTransition:
|
||||||
m_ObjectHideFlags: 1
|
m_ObjectHideFlags: 1
|
||||||
@@ -25,6 +52,28 @@ AnimatorStateTransition:
|
|||||||
m_InterruptionSource: 0
|
m_InterruptionSource: 0
|
||||||
m_OrderedInterruption: 1
|
m_OrderedInterruption: 1
|
||||||
m_CanTransitionToSelf: 1
|
m_CanTransitionToSelf: 1
|
||||||
|
--- !u!1101 &-7144898928548359961
|
||||||
|
AnimatorStateTransition:
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name:
|
||||||
|
m_Conditions: []
|
||||||
|
m_DstStateMachine: {fileID: 0}
|
||||||
|
m_DstState: {fileID: 4760819219485939668}
|
||||||
|
m_Solo: 0
|
||||||
|
m_Mute: 0
|
||||||
|
m_IsExit: 0
|
||||||
|
serializedVersion: 3
|
||||||
|
m_TransitionDuration: 0.99999905
|
||||||
|
m_TransitionOffset: 0
|
||||||
|
m_ExitTime: 0.90151525
|
||||||
|
m_HasExitTime: 1
|
||||||
|
m_HasFixedDuration: 1
|
||||||
|
m_InterruptionSource: 0
|
||||||
|
m_OrderedInterruption: 1
|
||||||
|
m_CanTransitionToSelf: 1
|
||||||
--- !u!1101 &-5852507744452669881
|
--- !u!1101 &-5852507744452669881
|
||||||
AnimatorStateTransition:
|
AnimatorStateTransition:
|
||||||
m_ObjectHideFlags: 1
|
m_ObjectHideFlags: 1
|
||||||
@@ -50,6 +99,33 @@ AnimatorStateTransition:
|
|||||||
m_InterruptionSource: 0
|
m_InterruptionSource: 0
|
||||||
m_OrderedInterruption: 1
|
m_OrderedInterruption: 1
|
||||||
m_CanTransitionToSelf: 1
|
m_CanTransitionToSelf: 1
|
||||||
|
--- !u!1102 &-5630778535548308489
|
||||||
|
AnimatorState:
|
||||||
|
serializedVersion: 6
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: WAVING
|
||||||
|
m_Speed: 1
|
||||||
|
m_CycleOffset: 0
|
||||||
|
m_Transitions:
|
||||||
|
- {fileID: 7445659691665811515}
|
||||||
|
m_StateMachineBehaviours: []
|
||||||
|
m_Position: {x: 50, y: 50, z: 0}
|
||||||
|
m_IKOnFeet: 0
|
||||||
|
m_WriteDefaultValues: 1
|
||||||
|
m_Mirror: 0
|
||||||
|
m_SpeedParameterActive: 0
|
||||||
|
m_MirrorParameterActive: 0
|
||||||
|
m_CycleOffsetParameterActive: 0
|
||||||
|
m_TimeParameterActive: 0
|
||||||
|
m_Motion: {fileID: -203655887218126122, guid: ca6806f4c66ad464bacd03026cbbdc21, type: 3}
|
||||||
|
m_Tag:
|
||||||
|
m_SpeedParameter:
|
||||||
|
m_MirrorParameter:
|
||||||
|
m_CycleOffsetParameter:
|
||||||
|
m_TimeParameter:
|
||||||
--- !u!1102 &-4023960777948198572
|
--- !u!1102 &-4023960777948198572
|
||||||
AnimatorState:
|
AnimatorState:
|
||||||
serializedVersion: 6
|
serializedVersion: 6
|
||||||
@@ -99,6 +175,28 @@ AnimatorStateTransition:
|
|||||||
m_InterruptionSource: 0
|
m_InterruptionSource: 0
|
||||||
m_OrderedInterruption: 1
|
m_OrderedInterruption: 1
|
||||||
m_CanTransitionToSelf: 1
|
m_CanTransitionToSelf: 1
|
||||||
|
--- !u!1101 &-2059444642337868327
|
||||||
|
AnimatorStateTransition:
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name:
|
||||||
|
m_Conditions: []
|
||||||
|
m_DstStateMachine: {fileID: 0}
|
||||||
|
m_DstState: {fileID: 4760819219485939668}
|
||||||
|
m_Solo: 0
|
||||||
|
m_Mute: 0
|
||||||
|
m_IsExit: 0
|
||||||
|
serializedVersion: 3
|
||||||
|
m_TransitionDuration: 0.25
|
||||||
|
m_TransitionOffset: 0
|
||||||
|
m_ExitTime: 0.93119264
|
||||||
|
m_HasExitTime: 1
|
||||||
|
m_HasFixedDuration: 1
|
||||||
|
m_InterruptionSource: 0
|
||||||
|
m_OrderedInterruption: 1
|
||||||
|
m_CanTransitionToSelf: 1
|
||||||
--- !u!1101 &-1204995913918529780
|
--- !u!1101 &-1204995913918529780
|
||||||
AnimatorStateTransition:
|
AnimatorStateTransition:
|
||||||
m_ObjectHideFlags: 1
|
m_ObjectHideFlags: 1
|
||||||
@@ -148,6 +246,15 @@ AnimatorStateMachine:
|
|||||||
- serializedVersion: 1
|
- serializedVersion: 1
|
||||||
m_State: {fileID: 9049851607463686061}
|
m_State: {fileID: 9049851607463686061}
|
||||||
m_Position: {x: 840, y: 40, z: 0}
|
m_Position: {x: 840, y: 40, z: 0}
|
||||||
|
- serializedVersion: 1
|
||||||
|
m_State: {fileID: -5630778535548308489}
|
||||||
|
m_Position: {x: -20, y: -30, z: 0}
|
||||||
|
- serializedVersion: 1
|
||||||
|
m_State: {fileID: 8866407398716168888}
|
||||||
|
m_Position: {x: -20, y: -130, z: 0}
|
||||||
|
- serializedVersion: 1
|
||||||
|
m_State: {fileID: -8829892400974366486}
|
||||||
|
m_Position: {x: -186.56763, y: 34.210876, z: 0}
|
||||||
m_ChildStateMachines: []
|
m_ChildStateMachines: []
|
||||||
m_AnyStateTransitions:
|
m_AnyStateTransitions:
|
||||||
- {fileID: -5852507744452669881}
|
- {fileID: -5852507744452669881}
|
||||||
@@ -293,6 +400,28 @@ AnimatorTransition:
|
|||||||
m_Mute: 0
|
m_Mute: 0
|
||||||
m_IsExit: 0
|
m_IsExit: 0
|
||||||
serializedVersion: 1
|
serializedVersion: 1
|
||||||
|
--- !u!1101 &7445659691665811515
|
||||||
|
AnimatorStateTransition:
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name:
|
||||||
|
m_Conditions: []
|
||||||
|
m_DstStateMachine: {fileID: 0}
|
||||||
|
m_DstState: {fileID: 4760819219485939668}
|
||||||
|
m_Solo: 0
|
||||||
|
m_Mute: 0
|
||||||
|
m_IsExit: 0
|
||||||
|
serializedVersion: 3
|
||||||
|
m_TransitionDuration: 0.3
|
||||||
|
m_TransitionOffset: 0
|
||||||
|
m_ExitTime: 5
|
||||||
|
m_HasExitTime: 1
|
||||||
|
m_HasFixedDuration: 1
|
||||||
|
m_InterruptionSource: 0
|
||||||
|
m_OrderedInterruption: 1
|
||||||
|
m_CanTransitionToSelf: 1
|
||||||
--- !u!1101 &7452801053318244084
|
--- !u!1101 &7452801053318244084
|
||||||
AnimatorStateTransition:
|
AnimatorStateTransition:
|
||||||
m_ObjectHideFlags: 1
|
m_ObjectHideFlags: 1
|
||||||
@@ -307,7 +436,7 @@ AnimatorStateTransition:
|
|||||||
m_Mute: 0
|
m_Mute: 0
|
||||||
m_IsExit: 0
|
m_IsExit: 0
|
||||||
serializedVersion: 3
|
serializedVersion: 3
|
||||||
m_TransitionDuration: 0.25
|
m_TransitionDuration: 0.1
|
||||||
m_TransitionOffset: 0
|
m_TransitionOffset: 0
|
||||||
m_ExitTime: 0.8897059
|
m_ExitTime: 0.8897059
|
||||||
m_HasExitTime: 1
|
m_HasExitTime: 1
|
||||||
@@ -315,6 +444,33 @@ AnimatorStateTransition:
|
|||||||
m_InterruptionSource: 0
|
m_InterruptionSource: 0
|
||||||
m_OrderedInterruption: 1
|
m_OrderedInterruption: 1
|
||||||
m_CanTransitionToSelf: 1
|
m_CanTransitionToSelf: 1
|
||||||
|
--- !u!1102 &8866407398716168888
|
||||||
|
AnimatorState:
|
||||||
|
serializedVersion: 6
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: pointing
|
||||||
|
m_Speed: 1
|
||||||
|
m_CycleOffset: 0
|
||||||
|
m_Transitions:
|
||||||
|
- {fileID: -2059444642337868327}
|
||||||
|
m_StateMachineBehaviours: []
|
||||||
|
m_Position: {x: 50, y: 50, z: 0}
|
||||||
|
m_IKOnFeet: 0
|
||||||
|
m_WriteDefaultValues: 1
|
||||||
|
m_Mirror: 0
|
||||||
|
m_SpeedParameterActive: 0
|
||||||
|
m_MirrorParameterActive: 0
|
||||||
|
m_CycleOffsetParameterActive: 0
|
||||||
|
m_TimeParameterActive: 0
|
||||||
|
m_Motion: {fileID: -203655887218126122, guid: e93a1ebc93844d641a1addb257b141ef, type: 3}
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||||||
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--- !u!1102 &9048296276227621119
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Binary file not shown.
BIN
Assets/04_Models/Blackjack/anim/hook@T-Pose@Laughing.fbx
LFS
Normal file
BIN
Assets/04_Models/Blackjack/anim/hook@T-Pose@Laughing.fbx
LFS
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parentName: mixamorig:Neck
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@@ -618,38 +618,38 @@ ModelImporter:
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|
||||||
position: {x: -0.03545806, y: 0.5353644, z: 0.0019264681}
|
position: {x: -0.03545806, y: 0.5353644, z: 0.0019264681}
|
||||||
rotation: {x: -0.031438254, y: 0.00027285886, z: 0.008671787, w: -0.999468}
|
rotation: {x: -0.03143821, y: 0.0002727867, z: 0.008671788, w: -0.9994681}
|
||||||
scale: {x: 1.0000001, y: 1, z: 1}
|
scale: {x: 1.0000004, y: 1.0000005, z: 1.0000002}
|
||||||
- name: mixamorig:RightHandMiddle2
|
- name: mixamorig:RightHandMiddle2
|
||||||
parentName: mixamorig:RightHandMiddle1
|
parentName: mixamorig:RightHandMiddle1
|
||||||
position: {x: -0.000028167819, y: 0.08886189, z: 5.845834e-11}
|
position: {x: -0.000028167819, y: 0.08886189, z: 5.845834e-11}
|
||||||
rotation: {x: 0.03733938, y: -0.000000050175004, z: 0.000000004367166, w: -0.9993027}
|
rotation: {x: 0.037339356, y: 0.000000007392373, z: 0.00000002066588, w: -0.9993027}
|
||||||
scale: {x: 1.0000002, y: 1.0000005, z: 1.0000002}
|
scale: {x: 0.99999994, y: 0.99999994, z: 1.0000001}
|
||||||
- name: mixamorig:RightHandMiddle3
|
- name: mixamorig:RightHandMiddle3
|
||||||
parentName: mixamorig:RightHandMiddle2
|
parentName: mixamorig:RightHandMiddle2
|
||||||
position: {x: 0.00020980366, y: 0.09219719, z: -6.5337813e-10}
|
position: {x: 0.00020980366, y: 0.09219719, z: -6.5337813e-10}
|
||||||
rotation: {x: -0.03822484, y: 0.000027556252, z: 0.0017217121, w: -0.9992677}
|
rotation: {x: -0.0382277, y: 0.00002750461, z: 0.0017215544, w: -0.9992676}
|
||||||
scale: {x: 1.0000004, y: 1.0000006, z: 1.0000004}
|
scale: {x: 1.0000001, y: 1.0000002, z: 1}
|
||||||
- name: mixamorig:RightHandMiddle4
|
- name: mixamorig:RightHandMiddle4
|
||||||
parentName: mixamorig:RightHandMiddle3
|
parentName: mixamorig:RightHandMiddle3
|
||||||
position: {x: -0.0001816355, y: 0.059238642, z: -8.622328e-10}
|
position: {x: -0.0001816355, y: 0.059238642, z: -8.622328e-10}
|
||||||
@@ -658,18 +658,18 @@ ModelImporter:
|
|||||||
- name: mixamorig:RightHandRing1
|
- name: mixamorig:RightHandRing1
|
||||||
parentName: mixamorig:RightHand
|
parentName: mixamorig:RightHand
|
||||||
position: {x: 0.038296476, y: 0.5425451, z: 0.00046452272}
|
position: {x: 0.038296476, y: 0.5425451, z: 0.00046452272}
|
||||||
rotation: {x: 0.033387557, y: 0.0006608376, z: 0.019779317, w: 0.9992466}
|
rotation: {x: 0.033387598, y: 0.00066082133, z: 0.019779284, w: 0.9992466}
|
||||||
scale: {x: 1.0000002, y: 1.0000001, z: 1.0000002}
|
scale: {x: 1.0000002, y: 1.0000002, z: 1.0000002}
|
||||||
- name: mixamorig:RightHandRing2
|
- name: mixamorig:RightHandRing2
|
||||||
parentName: mixamorig:RightHandRing1
|
parentName: mixamorig:RightHandRing1
|
||||||
position: {x: 0.0002110886, y: 0.07879155, z: -1.6370051e-10}
|
position: {x: 0.0002110886, y: 0.07879155, z: -1.6370051e-10}
|
||||||
rotation: {x: -0.039530255, y: -0.0000000119325705, z: -0.000000018351784, w: 0.99921846}
|
rotation: {x: -0.039530266, y: 0.00000007770722, z: -0.000000048805298, w: 0.99921846}
|
||||||
scale: {x: 1.0000002, y: 1.0000006, z: 1.0000001}
|
scale: {x: 1.0000001, y: 1.0000001, z: 1.0000005}
|
||||||
- name: mixamorig:RightHandRing3
|
- name: mixamorig:RightHandRing3
|
||||||
parentName: mixamorig:RightHandRing2
|
parentName: mixamorig:RightHandRing2
|
||||||
position: {x: 0.00029928703, y: 0.07871826, z: 3.2039055e-10}
|
position: {x: 0.00029928703, y: 0.07871826, z: 3.2039055e-10}
|
||||||
rotation: {x: 0.032746993, y: -0.00054724346, z: -0.005740865, w: 0.99944705}
|
rotation: {x: 0.032747056, y: -0.0005473451, z: -0.005742475, w: 0.9994471}
|
||||||
scale: {x: 1.0000001, y: 1.0000002, z: 1}
|
scale: {x: 1.0000002, y: 1.0000002, z: 1}
|
||||||
- name: mixamorig:RightHandRing4
|
- name: mixamorig:RightHandRing4
|
||||||
parentName: mixamorig:RightHandRing3
|
parentName: mixamorig:RightHandRing3
|
||||||
position: {x: -0.00051037536, y: 0.05249024, z: -0.000000002114308}
|
position: {x: -0.00051037536, y: 0.05249024, z: -0.000000002114308}
|
||||||
@@ -678,18 +678,18 @@ ModelImporter:
|
|||||||
- name: mixamorig:RightHandPinky1
|
- name: mixamorig:RightHandPinky1
|
||||||
parentName: mixamorig:RightHand
|
parentName: mixamorig:RightHand
|
||||||
position: {x: 0.11073744, y: 0.43915913, z: -0.0117313685}
|
position: {x: 0.11073744, y: 0.43915913, z: -0.0117313685}
|
||||||
rotation: {x: 0.06304618, y: 0.0006041345, z: 0.009564209, w: 0.9979646}
|
rotation: {x: 0.063046165, y: 0.00060416106, z: 0.009564206, w: 0.9979646}
|
||||||
scale: {x: 1.0000001, y: 0.99999994, z: 1}
|
scale: {x: 1.0000002, y: 1.0000002, z: 1.0000002}
|
||||||
- name: mixamorig:RightHandPinky2
|
- name: mixamorig:RightHandPinky2
|
||||||
parentName: mixamorig:RightHandPinky1
|
parentName: mixamorig:RightHandPinky1
|
||||||
position: {x: 0.00006654289, y: 0.10422929, z: -3.818127e-10}
|
position: {x: 0.00006654289, y: 0.10422929, z: -3.818127e-10}
|
||||||
rotation: {x: -0.041240484, y: -0.000010683608, z: 0.00014551706, w: 0.9991493}
|
rotation: {x: -0.041245762, y: -0.0000107575315, z: 0.00014544377, w: 0.9991491}
|
||||||
scale: {x: 1.0000004, y: 1.0000006, z: 1.0000002}
|
scale: {x: 1.0000005, y: 1.0000008, z: 1.0000007}
|
||||||
- name: mixamorig:RightHandPinky3
|
- name: mixamorig:RightHandPinky3
|
||||||
parentName: mixamorig:RightHandPinky2
|
parentName: mixamorig:RightHandPinky2
|
||||||
position: {x: 0.00023919014, y: 0.08287318, z: 3.1423041e-12}
|
position: {x: 0.00023919014, y: 0.08287318, z: 3.1423041e-12}
|
||||||
rotation: {x: 0.037322856, y: -0.0000841539, z: -0.0026970142, w: 0.9992996}
|
rotation: {x: 0.037323605, y: -0.00008419643, z: -0.002696845, w: 0.9992996}
|
||||||
scale: {x: 1.0000004, y: 1.0000002, z: 1.0000002}
|
scale: {x: 1.0000002, y: 1.0000001, z: 1.0000001}
|
||||||
- name: mixamorig:RightHandPinky4
|
- name: mixamorig:RightHandPinky4
|
||||||
parentName: mixamorig:RightHandPinky3
|
parentName: mixamorig:RightHandPinky3
|
||||||
position: {x: -0.00030573303, y: 0.063802734, z: 3.3474293e-10}
|
position: {x: -0.00030573303, y: 0.063802734, z: 3.3474293e-10}
|
||||||
@@ -698,18 +698,18 @@ ModelImporter:
|
|||||||
- name: mixamorig:RightHandIndex1
|
- name: mixamorig:RightHandIndex1
|
||||||
parentName: mixamorig:RightHand
|
parentName: mixamorig:RightHand
|
||||||
position: {x: -0.11357587, y: 0.510066, z: -0.010320363}
|
position: {x: -0.11357587, y: 0.510066, z: -0.010320363}
|
||||||
rotation: {x: 0.06285603, y: 0.00078592636, z: 0.012478035, w: 0.99794436}
|
rotation: {x: 0.06285611, y: 0.0007859082, z: 0.01247806, w: 0.99794436}
|
||||||
scale: {x: 1, y: 1, z: 1}
|
scale: {x: 1.0000002, y: 1.0000005, z: 1.0000004}
|
||||||
- name: mixamorig:RightHandIndex2
|
- name: mixamorig:RightHandIndex2
|
||||||
parentName: mixamorig:RightHandIndex1
|
parentName: mixamorig:RightHandIndex1
|
||||||
position: {x: -0.00026563328, y: 0.09480911, z: 2.1595155e-10}
|
position: {x: -0.00026563328, y: 0.09480911, z: 2.1595155e-10}
|
||||||
rotation: {x: -0.04062926, y: 0.000021724669, z: 0.0005240448, w: 0.99917424}
|
rotation: {x: -0.040629525, y: 0.000021839043, z: 0.00052417815, w: 0.99917424}
|
||||||
scale: {x: 1.0000004, y: 1.0000007, z: 1.0000002}
|
scale: {x: 1.0000001, y: 1.0000001, z: 1.0000002}
|
||||||
- name: mixamorig:RightHandIndex3
|
- name: mixamorig:RightHandIndex3
|
||||||
parentName: mixamorig:RightHandIndex2
|
parentName: mixamorig:RightHandIndex2
|
||||||
position: {x: 0.00004411348, y: 0.08888399, z: 2.4823066e-10}
|
position: {x: 0.00004411348, y: 0.08888399, z: 2.4823066e-10}
|
||||||
rotation: {x: -0.04102321, y: -0.000020471376, z: 0.00029430035, w: 0.99915814}
|
rotation: {x: -0.04102332, y: -0.00002056675, z: 0.00029446, w: 0.9991582}
|
||||||
scale: {x: 1.0000001, y: 1.0000001, z: 1}
|
scale: {x: 1.0000002, y: 1.0000005, z: 1.0000001}
|
||||||
- name: mixamorig:RightHandIndex4
|
- name: mixamorig:RightHandIndex4
|
||||||
parentName: mixamorig:RightHandIndex3
|
parentName: mixamorig:RightHandIndex3
|
||||||
position: {x: 0.0002215197, y: 0.06604138, z: -4.664139e-10}
|
position: {x: 0.0002215197, y: 0.06604138, z: -4.664139e-10}
|
||||||
@@ -718,18 +718,18 @@ ModelImporter:
|
|||||||
- name: mixamorig:RightHandThumb1
|
- name: mixamorig:RightHandThumb1
|
||||||
parentName: mixamorig:RightHand
|
parentName: mixamorig:RightHand
|
||||||
position: {x: -0.087179735, y: 0.16596074, z: 0.04390902}
|
position: {x: -0.087179735, y: 0.16596074, z: 0.04390902}
|
||||||
rotation: {x: 0.060836364, y: -0.017510498, z: 0.25594532, w: 0.9646162}
|
rotation: {x: 0.060836658, y: -0.017510317, z: 0.25594544, w: 0.9646162}
|
||||||
scale: {x: 1.0000012, y: 1.0000011, z: 1.0000011}
|
scale: {x: 1.0000008, y: 1.0000006, z: 1.0000006}
|
||||||
- name: mixamorig:RightHandThumb2
|
- name: mixamorig:RightHandThumb2
|
||||||
parentName: mixamorig:RightHandThumb1
|
parentName: mixamorig:RightHandThumb1
|
||||||
position: {x: -0.030290283, y: 0.15102364, z: -0.0000000020675168}
|
position: {x: -0.030290283, y: 0.15102364, z: -0.0000000020675168}
|
||||||
rotation: {x: -0.010117329, y: 0.0018081141, z: 0.09708643, w: 0.99522287}
|
rotation: {x: -0.010120069, y: 0.0018076315, z: 0.0970852, w: 0.995223}
|
||||||
scale: {x: 1.0000004, y: 1.0000004, z: 1.0000005}
|
scale: {x: 0.99999994, y: 0.99999994, z: 1.0000001}
|
||||||
- name: mixamorig:RightHandThumb3
|
- name: mixamorig:RightHandThumb3
|
||||||
parentName: mixamorig:RightHandThumb2
|
parentName: mixamorig:RightHandThumb2
|
||||||
position: {x: 0.00892542, y: 0.13261847, z: 8.45539e-10}
|
position: {x: 0.00892542, y: 0.13261847, z: 8.45539e-10}
|
||||||
rotation: {x: -0.034926284, y: -0.015328473, z: 0.050017122, w: 0.99801975}
|
rotation: {x: -0.034925964, y: -0.01532866, z: 0.05001777, w: 0.99801975}
|
||||||
scale: {x: 0.9999997, y: 1.0000001, z: 0.99999994}
|
scale: {x: 1, y: 1.0000005, z: 1.0000006}
|
||||||
- name: mixamorig:RightHandThumb4
|
- name: mixamorig:RightHandThumb4
|
||||||
parentName: mixamorig:RightHandThumb3
|
parentName: mixamorig:RightHandThumb3
|
||||||
position: {x: 0.021364858, y: 0.10800765, z: -6.3400875e-11}
|
position: {x: 0.021364858, y: 0.10800765, z: -6.3400875e-11}
|
||||||
@@ -738,38 +738,38 @@ ModelImporter:
|
|||||||
- name: mixamorig:LeftShoulder
|
- name: mixamorig:LeftShoulder
|
||||||
parentName: mixamorig:Spine2
|
parentName: mixamorig:Spine2
|
||||||
position: {x: -0.197805, y: 0.37830898, z: -0.0008766961}
|
position: {x: -0.197805, y: 0.37830898, z: -0.0008766961}
|
||||||
rotation: {x: 0.55724436, y: -0.43470177, z: 0.55981225, w: 0.43257764}
|
rotation: {x: 0.55724436, y: -0.43470177, z: 0.5598123, w: 0.43257764}
|
||||||
scale: {x: 1.0000008, y: 1.0000008, z: 1.0000006}
|
scale: {x: 1.0000008, y: 1.0000011, z: 1.0000012}
|
||||||
- name: mixamorig:LeftArm
|
- name: mixamorig:LeftArm
|
||||||
parentName: mixamorig:LeftShoulder
|
parentName: mixamorig:LeftShoulder
|
||||||
position: {x: 4.0774494e-13, y: 0.38049147, z: 0.0000000042105346}
|
position: {x: 4.0774494e-13, y: 0.38049147, z: 0.0000000042105346}
|
||||||
rotation: {x: -0.08837006, y: -0.000021815298, z: -0.01709774, w: 0.99594104}
|
rotation: {x: -0.088370115, y: -0.000021860003, z: -0.017097801, w: 0.99594104}
|
||||||
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000007}
|
scale: {x: 0.99999946, y: 0.9999998, z: 0.9999998}
|
||||||
- name: mixamorig:LeftForeArm
|
- name: mixamorig:LeftForeArm
|
||||||
parentName: mixamorig:LeftArm
|
parentName: mixamorig:LeftArm
|
||||||
position: {x: 2.4208002e-10, y: 0.50039995, z: 0.0000000026046165}
|
position: {x: 2.4208002e-10, y: 0.50039995, z: 0.0000000026046165}
|
||||||
rotation: {x: 0.05961848, y: 0.00013016268, z: -0.0021813076, w: -0.99821883}
|
rotation: {x: 0.05961853, y: 0.0001302449, z: -0.0021813326, w: -0.9982189}
|
||||||
scale: {x: 1.0000002, y: 1.000001, z: 1.0000002}
|
scale: {x: 0.9999999, y: 1.000001, z: 0.99999934}
|
||||||
- name: mixamorig:LeftHand
|
- name: mixamorig:LeftHand
|
||||||
parentName: mixamorig:LeftForeArm
|
parentName: mixamorig:LeftForeArm
|
||||||
position: {x: 2.9981243e-11, y: 0.93764526, z: 7.549374e-12}
|
position: {x: 2.9981243e-11, y: 0.93764526, z: 7.549374e-12}
|
||||||
rotation: {x: 0.02591516, y: -0.005489573, z: -0.019795552, w: -0.99945307}
|
rotation: {x: 0.025915045, y: -0.005489648, z: -0.019795628, w: -0.99945307}
|
||||||
scale: {x: 1.0000014, y: 1.0000012, z: 1.0000011}
|
scale: {x: 1.0000006, y: 1.0000011, z: 1.0000014}
|
||||||
- name: mixamorig:LeftHandRing1
|
- name: mixamorig:LeftHandRing1
|
||||||
parentName: mixamorig:LeftHand
|
parentName: mixamorig:LeftHand
|
||||||
position: {x: -0.036952168, y: 0.47512022, z: -0.004046206}
|
position: {x: -0.036952168, y: 0.47512022, z: -0.004046206}
|
||||||
rotation: {x: 0.071453124, y: -0.0015868843, z: -0.02214481, w: 0.9971969}
|
rotation: {x: 0.07145308, y: -0.0015869439, z: -0.022144824, w: 0.99719685}
|
||||||
scale: {x: 0.99999994, y: 1, z: 1.0000001}
|
scale: {x: 0.99999994, y: 0.99999994, z: 1.0000002}
|
||||||
- name: mixamorig:LeftHandRing2
|
- name: mixamorig:LeftHandRing2
|
||||||
parentName: mixamorig:LeftHandRing1
|
parentName: mixamorig:LeftHandRing1
|
||||||
position: {x: 0.000065558655, y: 0.08429992, z: -6.538113e-10}
|
position: {x: 0.000065558655, y: 0.08429992, z: -6.538113e-10}
|
||||||
rotation: {x: -0.04043396, y: 0.000015881371, z: -0.00053236325, w: 0.99918216}
|
rotation: {x: -0.04043103, y: 0.000015924212, z: -0.00053221144, w: 0.9991823}
|
||||||
scale: {x: 1.0000004, y: 1.0000005, z: 1.0000006}
|
scale: {x: 1.0000001, y: 0.99999994, z: 1.0000005}
|
||||||
- name: mixamorig:LeftHandRing3
|
- name: mixamorig:LeftHandRing3
|
||||||
parentName: mixamorig:LeftHandRing2
|
parentName: mixamorig:LeftHandRing2
|
||||||
position: {x: -0.00016788799, y: 0.078385524, z: 1.34591e-10}
|
position: {x: -0.00016788799, y: 0.078385524, z: 1.34591e-10}
|
||||||
rotation: {x: 0.04004634, y: -0.000008216232, z: 0.00082362676, w: 0.99919754}
|
rotation: {x: 0.040049262, y: -0.000008178698, z: 0.00082318904, w: 0.9991974}
|
||||||
scale: {x: 0.99999994, y: 0.9999998, z: 0.9999998}
|
scale: {x: 1.0000002, y: 1, z: 1.0000001}
|
||||||
- name: mixamorig:LeftHandRing4
|
- name: mixamorig:LeftHandRing4
|
||||||
parentName: mixamorig:LeftHandRing3
|
parentName: mixamorig:LeftHandRing3
|
||||||
position: {x: 0.000102329206, y: 0.063196994, z: -8.19756e-10}
|
position: {x: 0.000102329206, y: 0.063196994, z: -8.19756e-10}
|
||||||
@@ -778,18 +778,18 @@ ModelImporter:
|
|||||||
- name: mixamorig:LeftHandPinky1
|
- name: mixamorig:LeftHandPinky1
|
||||||
parentName: mixamorig:LeftHand
|
parentName: mixamorig:LeftHand
|
||||||
position: {x: -0.10820173, y: 0.38745376, z: -0.0047338177}
|
position: {x: -0.10820173, y: 0.38745376, z: -0.0047338177}
|
||||||
rotation: {x: 0.0421667, y: -0.0007741368, z: -0.018338306, w: 0.998942}
|
rotation: {x: 0.042166732, y: -0.0007741568, z: -0.018338364, w: 0.998942}
|
||||||
scale: {x: 1.0000001, y: 1.0000001, z: 1}
|
scale: {x: 1, y: 0.9999997, z: 1.0000002}
|
||||||
- name: mixamorig:LeftHandPinky2
|
- name: mixamorig:LeftHandPinky2
|
||||||
parentName: mixamorig:LeftHandPinky1
|
parentName: mixamorig:LeftHandPinky1
|
||||||
position: {x: -0.0000261434, y: 0.100719325, z: -4.695249e-10}
|
position: {x: -0.0000261434, y: 0.100719325, z: -4.695249e-10}
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LFS
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LFS
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LFS
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LFS
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LFS
Normal file
BIN
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LFS
Normal file
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Reference in New Issue
Block a user