live2D (sdk가 6.5 미지원으로 sprite로 대응)
This commit is contained in:
@@ -0,0 +1,30 @@
|
||||
/**
|
||||
* Copyright(c) Live2D Inc. All rights reserved.
|
||||
*
|
||||
* Use of this source code is governed by the Live2D Open Software license
|
||||
* that can be found at https://www.live2d.com/eula/live2d-open-software-license-agreement_en.html.
|
||||
*/
|
||||
|
||||
|
||||
using UnityEngine;
|
||||
|
||||
namespace Live2D.Cubism.Rendering
|
||||
{
|
||||
/// <summary>
|
||||
/// Calls release processes for classes used system-wide.
|
||||
/// </summary>
|
||||
[ExecuteInEditMode]
|
||||
public class CubismCommonRenderTextureController : MonoBehaviour
|
||||
{
|
||||
private void Update()
|
||||
{
|
||||
// Reset the flag at the beginning of each frame.
|
||||
CubismOffscreenRenderTextureManager.GetInstance().HasResetThisFrame = false;
|
||||
}
|
||||
|
||||
private void OnDestroy()
|
||||
{
|
||||
CubismOffscreenRenderTextureManager.GetInstance().Release();
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user