live2D (sdk가 6.5 미지원으로 sprite로 대응)
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/**
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* Copyright(c) Live2D Inc. All rights reserved.
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*
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* Use of this source code is governed by the Live2D Open Software license
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* that can be found at https://www.live2d.com/eula/live2d-open-software-license-agreement_en.html.
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*/
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namespace Live2D.Cubism.Framework.Physics
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{
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/// <summary>
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/// Component of source physical force.
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/// </summary>
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public enum CubismPhysicsSourceComponent
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{
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/// <summary>
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/// Use X-axis position.
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/// </summary>
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X,
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/// <summary>
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/// Use Y-axis position.
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/// </summary>
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Y,
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/// <summary>
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/// Use angle.
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/// </summary>
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Angle,
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}
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}
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