live2D (sdk가 6.5 미지원으로 sprite로 대응)

This commit is contained in:
2026-08-08 22:13:54 +09:00
parent 9ce6930772
commit 8a4a001fe0
4278 changed files with 287426 additions and 18 deletions

View File

@@ -0,0 +1,29 @@
/**
* Copyright(c) Live2D Inc. All rights reserved.
*
* Use of this source code is governed by the Live2D Open Software license
* that can be found at https://www.live2d.com/eula/live2d-open-software-license-agreement_en.html.
*/
using System;
namespace Live2D.Cubism.Framework.MotionFade
{
public static class CubismFadeMath
{
/// <summary>
/// Calculate the easing processed signaure.
/// </summary>
/// <param name="value">Value to be subjected to easing.</param>
/// <returns>Eased sign value.</returns>
public static float GetEasingSine(float value)
{
if (value < 0.0f) return 0.0f;
if (value > 1.0f) return 1.0f;
return (float)(0.5f - 0.5f * Math.Cos(value * (float)Math.PI));
}
}
}