live2D (sdk가 6.5 미지원으로 sprite로 대응)
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29
Assets/Live2D/Cubism/Framework/CubismDisplayInfoPartName.cs
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29
Assets/Live2D/Cubism/Framework/CubismDisplayInfoPartName.cs
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/**
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* Copyright(c) Live2D Inc. All rights reserved.
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*
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* Use of this source code is governed by the Live2D Open Software license
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* that can be found at https://www.live2d.com/eula/live2d-open-software-license-agreement_en.html.
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*/
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using UnityEngine;
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namespace Live2D.Cubism.Framework
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{
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/// <summary>
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/// Get the part name from cdi3.json and save the display name.
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/// </summary>
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public class CubismDisplayInfoPartName : MonoBehaviour
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{
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/// <summary>
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/// Original name of the part from cdi3.json.
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/// </summary>
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[SerializeField,HideInInspector]
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public string Name;
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/// <summary>
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/// Name for display that can be changed by the user.
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/// </summary>
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[SerializeField]
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public string DisplayName;
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}
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}
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