사운드 밸런스 수정중
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@@ -8,7 +8,7 @@ public class BGMHud : MonoBehaviour
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private BGMBox currentBgm;
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[SerializeField] private BGMClip DefaultBgm;
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[SerializeField, Min(0f)] private float _defaultBgmStartDelay = 5f;
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[SerializeField, Min(0f)] private float _defaultBgmStartDelay = 2f;
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public async void Start()
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{
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@@ -124,7 +124,10 @@ AudioMixerSnapshotController:
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m_AudioMixer: {fileID: 24100000}
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m_SnapshotID: 57a15260ec480004cbc2848cc0a4f36e
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m_FloatValues:
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ba018e28170e108488d70eb228687256: 10
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deddcfb1a56f5d242acae971cdf41a2a: 5.2093163
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ba018e28170e108488d70eb228687256: 0
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bf4e0b98dc2a8ee4788d43c4a5079348: -11.578034
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a5d0c469bd35ff94ca00b3135bb684dc: -11.578034
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m_TransitionOverrides: {}
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--- !u!244 &2045488911297964458
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AudioMixerEffectController:
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