diff --git a/Assets/01_Scenes/MyProject/GameScene.unity b/Assets/01_Scenes/MyProject/GameScene.unity index b76b0123..d1a9f5e6 100644 --- a/Assets/01_Scenes/MyProject/GameScene.unity +++ b/Assets/01_Scenes/MyProject/GameScene.unity @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:23231efa80863cd1eddc8a9bd40ae5f5481bb9ee3bdb836e17bfe59976ba3bd5 -size 12592067 +oid sha256:8f04083fa0c0d2005d1c46b19ec57ccf8f34bbc7c32b9c38d7d793a2e073f608 +size 12592070 diff --git a/Assets/02_Scripts/UI/BGMHud.cs b/Assets/02_Scripts/UI/BGMHud.cs index 75912952..b4dc0e9b 100644 --- a/Assets/02_Scripts/UI/BGMHud.cs +++ b/Assets/02_Scripts/UI/BGMHud.cs @@ -8,7 +8,7 @@ public class BGMHud : MonoBehaviour private BGMBox currentBgm; [SerializeField] private BGMClip DefaultBgm; - [SerializeField, Min(0f)] private float _defaultBgmStartDelay = 5f; + [SerializeField, Min(0f)] private float _defaultBgmStartDelay = 2f; public async void Start() { diff --git a/Assets/10_Audio/MainMixer.mixer b/Assets/10_Audio/MainMixer.mixer index c2b99aa1..7d5d271c 100644 --- a/Assets/10_Audio/MainMixer.mixer +++ b/Assets/10_Audio/MainMixer.mixer @@ -124,7 +124,10 @@ AudioMixerSnapshotController: m_AudioMixer: {fileID: 24100000} m_SnapshotID: 57a15260ec480004cbc2848cc0a4f36e m_FloatValues: - ba018e28170e108488d70eb228687256: 10 + deddcfb1a56f5d242acae971cdf41a2a: 5.2093163 + ba018e28170e108488d70eb228687256: 0 + bf4e0b98dc2a8ee4788d43c4a5079348: -11.578034 + a5d0c469bd35ff94ca00b3135bb684dc: -11.578034 m_TransitionOverrides: {} --- !u!244 &2045488911297964458 AudioMixerEffectController: