2026-04-24 커뮤니케이션 시스템

This commit is contained in:
2026-04-24 14:14:04 +09:00
parent 14b4b47cd4
commit 3ea92ba3f9
23 changed files with 169 additions and 0 deletions

View File

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using System.Collections.Generic;
using UnityEngine;
public class DialogPlayer : MonoBehaviour
{
[SerializeField] private List<DialogGroup> _dialogGroups;
private Dictionary<string, DialogGroup> _dialogGroupMap;
private void Awake()
{
_dialogGroupMap = new Dictionary<string, DialogGroup>();
foreach (var g in _dialogGroups)
{
_dialogGroupMap[g.DialogGroupName] = g;
}
}
public void VoicePlay(DialogNode node)
{
//CharacterVoiceObject speakerVoiceObject = FindSpeakerVoiceObject(node.Speaker);
//speakerVoiceObject.Play(node.Voice.Clip);
}
}