2026-04-20 카트 잡기

This commit is contained in:
2026-04-20 18:06:26 +09:00
parent 43899e355f
commit 1feebc9a85
29 changed files with 699 additions and 7 deletions

View File

@@ -1,10 +1,33 @@
using UnityEngine;
using VRShopping.UI;
public class PlayerController : MonoBehaviour
{
private Animator _anim;
//나중에 stateMachine으로 변경
private bool _controlPositive = true;
[SerializeField] private ShoppingOrderView _shoppingOrderView;
private void Awake()
{
_anim = GetComponent<Animator>();
}
private void Start()
{
//InputManager.Instance.XRLeftControllerPrimaryButton_Event += 장보기 목록 온오프 함수
InputManager.Instance.XRLeftControllerPrimaryButton_Event += this.ToggleShoppingOrderList;
}
public async void ToggleShoppingOrderList()
{
if(!_controlPositive) return;
Debug.Log("ToggleShoppingOrderList");
_controlPositive = false;
await _shoppingOrderView.ToggleShoppingOrderList();
_controlPositive = true;
}
}