Genesis Game Client Project Setup

This commit is contained in:
2026-03-13 12:43:28 +09:00
commit af885151b3
832 changed files with 630533 additions and 0 deletions

View File

@@ -0,0 +1,39 @@
using Newtonsoft.Json;
using System;
using UnityEngine;
namespace Game.Network.DTO
{
[Serializable]
public class UserCharacterDTO
{
[JsonProperty("userCharacterNo")]
public int userCharacterNo;
[JsonProperty("userNo")]
public int userNo;
[JsonProperty("characterCode")]
public string characterCode;
[JsonProperty("lv")]
public int lv;
[JsonProperty("strStat")]
public int strStat;
[JsonProperty("intStat")]
public int intStat;
[JsonProperty("maxHp")]
public int maxHp;
[JsonProperty("maxMp")]
public int maxMp;
[JsonProperty("defaultControl")]
public bool defaultControl;
}
}