Genesis Game Client Project Setup
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15
Assets/02_Scripts/DataModels/UserCharacter.cs
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15
Assets/02_Scripts/DataModels/UserCharacter.cs
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using System;
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using UnityEngine;
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[Serializable]
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public class UserCharacter : PlayableCharacter
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{
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public int UserCharacterNo { get; set; }
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public int UserNo { get; set; }
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public int Lv { get; set; }
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public int StrStat { get; set; }
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public int IntStat { get; set; }
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public int MaxHp { get; set; }
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public int MaxMp { get; set; }
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public bool DefaultControl { get; set; }
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}
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