Genesis Game Client Project Setup

This commit is contained in:
2026-03-13 12:43:28 +09:00
commit af885151b3
832 changed files with 630533 additions and 0 deletions

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using UnityEngine;
public class GlobalObject : MonoBehaviour
{
private static GlobalObject _instance;
void Awake()
{
if (_instance == null)
{
_instance = this;
DontDestroyOnLoad(gameObject);
}
else
{
Destroy(gameObject);
}
}
}