2026-03-17 시네머신 카메라 묶음 수정. 여러 카메라릭에서 공유하도록 공통 시네머신카메라리스트 분리

This commit is contained in:
2026-03-17 02:55:00 +09:00
parent e52c17f322
commit 960a68d734
10 changed files with 144 additions and 5868 deletions

View File

@@ -43,7 +43,7 @@ protected override void Start()
if (currentTargetCam != null && currentTargetCam.Follow != null)
{
_controller = currentTargetCam.Follow.GetComponentInChildren<PlayerCharacterController>();
_controller = currentTargetCam.Follow.GetComponentInParent<PlayerCharacterController>();
}
if (_controller == null)