2026-03-17 14:19 FPS시점의 Strafe캐릭터 조작과 에임모드 전환

This commit is contained in:
2026-03-17 14:20:49 +09:00
parent 960a68d734
commit 06169fa6ae
24 changed files with 320 additions and 56 deletions

View File

@@ -2,15 +2,10 @@
public class InGameUIManager : BaseUIManager
{
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
}
[SerializeField] private GameObject _crosshairRoot;
// Update is called once per frame
void Update()
public void VisibleCrossHair(bool isOn)
{
_crosshairRoot.SetActive(isOn);
}
}