Files
Genesis_GameServer/GameServer/Models/UserCharacterModel.cs

40 lines
965 B
C#

using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
namespace GameServer.Models
{
[Table("tb_user_characters")]
public class UserCharacterModel
{
[Key]
[Column("user_character_no")]
public int UserCharacterNo { get; set; }
[Required]
[Column("user_no")]
public int UserNo { get; set; } = 0;
[Column("character_code")]
public string CharacterCode { get; set; } = string.Empty;
[Column("lv")]
public int Lv { get; set; } = 0;
[Column("str_stat")]
public int StrStat { get; set; } = 0;
[Column("int_stat")]
public int IntStat { get; set; } = 0;
[Column("max_hp")]
public int MaxHp { get; set; } = 0;
[Column("max_mp")]
public int MaxMp { get; set; } = 0;
[Column("default_control")]
public bool DefaultControl { get; set; } = false;
}
}