40 lines
965 B
C#
40 lines
965 B
C#
using System.ComponentModel.DataAnnotations;
|
|
using System.ComponentModel.DataAnnotations.Schema;
|
|
|
|
namespace GameServer.Models
|
|
{
|
|
[Table("tb_user_characters")]
|
|
public class UserCharacterModel
|
|
{
|
|
[Key]
|
|
[Column("user_character_no")]
|
|
public int UserCharacterNo { get; set; }
|
|
|
|
[Required]
|
|
[Column("user_no")]
|
|
public int UserNo { get; set; } = 0;
|
|
|
|
[Column("character_code")]
|
|
public string CharacterCode { get; set; } = string.Empty;
|
|
|
|
[Column("lv")]
|
|
public int Lv { get; set; } = 0;
|
|
|
|
[Column("str_stat")]
|
|
public int StrStat { get; set; } = 0;
|
|
|
|
[Column("int_stat")]
|
|
public int IntStat { get; set; } = 0;
|
|
|
|
[Column("max_hp")]
|
|
public int MaxHp { get; set; } = 0;
|
|
|
|
[Column("max_mp")]
|
|
public int MaxMp { get; set; } = 0;
|
|
|
|
[Column("default_control")]
|
|
public bool DefaultControl { get; set; } = false;
|
|
|
|
}
|
|
}
|