// ReSharper disable InconsistentNaming // ReSharper disable CheckNamespace #pragma warning disable 0649 using UnityEditor; using UnityEngine; namespace TMPro.Editor { [CustomEditor(typeof(TextMeshProEffect))] public class TextMeshProEffectEditor : UnityEditor.Editor { public override bool RequiresConstantRepaint() { return true; } public override void OnInspectorGUI() { if (!Application.isPlaying) { EditorApplication.QueuePlayerLoopUpdate(); SceneView.RepaintAll(); } base.OnInspectorGUI(); } } }