2026-05-18 애니메이션 설계 수정

This commit is contained in:
2026-05-18 12:44:09 +09:00
parent adcd69c537
commit f2445c30c4
30 changed files with 476 additions and 56 deletions

View File

@@ -14,6 +14,7 @@ public class InputManager : MonoBehaviour, GameInput.IPlayerActions
public event Action OnKick_Event;
public event Action OnDash_Event;
public event Action OnRoll_Event;
public event Action OnBackDash_Event;
private void Awake()
{
@@ -69,4 +70,11 @@ public void OnRoll(InputAction.CallbackContext ctx)
if (ctx.phase == InputActionPhase.Started)
OnRoll_Event?.Invoke();
}
public void OnBackDash(InputAction.CallbackContext ctx)
{
if (ctx.phase == InputActionPhase.Started)
OnBackDash_Event?.Invoke();
}
}