2026-05-18 애니메이션 설계 수정

This commit is contained in:
2026-05-18 12:44:09 +09:00
parent adcd69c537
commit f2445c30c4
30 changed files with 476 additions and 56 deletions

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@@ -10,7 +10,6 @@ public class ActionData : ScriptableObject
public string AnimationState;
public float AnimationSpeed = 1f;
public AnimationCurve AnimationSpeedCurve = AnimationCurve.Linear(0f, 1f, 1f, 1f);
public bool ReturnToIdleOnAnimationComplete;
public float Cooldown = 0.3f;
public float ComboWindow = 0.25f;
@@ -36,5 +35,9 @@ public class ActionData : ScriptableObject
[Header("Hit Reaction")]
public Vector2 HitVelocity = Vector2.zero;
public bool UseHitPositionCorrection;
public Vector2 HitTargetOffset = new Vector2(0.8f, 0f);
public float HitPositionCorrectionDuration = 0.08f;
public bool CorrectHitTargetY;
public string HitReactionAnimationState;
}