2026-05-21 스킬예측(진행중)
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56
Assets/Hovl Studio/HSFiles/Materials/TrailShader16.mat
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56
Assets/Hovl Studio/HSFiles/Materials/TrailShader16.mat
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!21 &2100000
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Material:
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serializedVersion: 8
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: TrailShader16
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m_Shader: {fileID: 4800000, guid: 1bc9b14ff230e2242b248daff64546f6, type: 3}
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m_Parent: {fileID: 0}
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m_ModifiedSerializedProperties: 0
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m_ValidKeywords: []
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m_InvalidKeywords:
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- _USEDARK_ON
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- _USEDEPTH_ON
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m_LightmapFlags: 4
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m_EnableInstancingVariants: 0
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m_DoubleSidedGI: 0
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m_CustomRenderQueue: -1
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stringTagMap: {}
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disabledShaderPasses: []
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m_LockedProperties:
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m_SavedProperties:
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serializedVersion: 3
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m_TexEnvs:
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- _MainTexture:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _Noise:
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m_Texture: {fileID: 2800000, guid: 59f90156398a5e34896ea7119da19df5, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _texcoord:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Ints: []
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m_Floats:
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- _Colorpower: 1
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- _Colorrange: 4
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- _CullMode: 0
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- _Depthpower: 0.1
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- _Emission: 3
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- _Mask: 0
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- _Maskpower: 20
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- _Usedark: 1
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- _Usedepth: 1
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- __dirty: 1
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m_Colors:
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- _EndColor: {r: 0.5801887, g: 0.69013923, b: 1, a: 1}
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- _SpeedMainTexUVNoiseZW: {r: 0, g: 0, b: -3, a: 0}
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- _StartColor: {r: 0.6839622, g: 0.79431957, b: 1, a: 1}
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m_BuildTextureStacks: []
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