2026-05-18 버그 수정

This commit is contained in:
2026-05-18 17:59:13 +09:00
parent 67cedd8ad2
commit 80cf41af2a
19 changed files with 596 additions and 17 deletions

View File

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using System;
using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu(fileName = "WaveData", menuName = "Combat/WaveData")]
public class WaveData : ScriptableObject
{
public string WaveName;
public List<SpawnEntry> Spawns = new();
public float TimeLimit = 30f;
public float SpawnInterval = 0.3f;
public float StartDelay = 0f;
}
[Serializable]
public class SpawnEntry
{
public Enemy EnemyPrefab;
public int Count = 1;
}