2026-05-29 웨이브 시스템
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@@ -72,4 +72,9 @@ private async void RunPhaseTransition()
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_isTransitioning = false;
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OnPhaseChanged?.Invoke(_currentPhase);
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}
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private void OnDestroy()
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{
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GameManager.Instance.WaveM.GameClear();
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}
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}
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