2026-05-15 충돌오류 진행중
This commit is contained in:
@@ -1,10 +1,12 @@
|
||||
using System;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Serialization;
|
||||
|
||||
public enum ComboInputType
|
||||
{
|
||||
Punch,
|
||||
Kick
|
||||
Kick,
|
||||
Motion
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
@@ -20,7 +22,8 @@ public class ComboTransition
|
||||
public class ComboNode : ScriptableObject
|
||||
{
|
||||
public string NodeName;
|
||||
public AttackData Attack;
|
||||
[FormerlySerializedAs("Attack")]
|
||||
public ActionData Action;
|
||||
public float ComboWindow = 0.8f;
|
||||
public ComboTransition[] Transitions;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user