2026-05-29 로딩기능
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@@ -1,9 +1,7 @@
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using System;
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using System.Collections.Generic;
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using System.Data;
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using System.Threading;
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using TMPro;
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using UnityEditor.Playables;
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using UnityEngine;
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using UnityEngine.UI;
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@@ -74,7 +72,11 @@ public class WaveManager : MonoBehaviour
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private void Start()
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{
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OnAllWavesCleared += StageClearEvent;
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if (_startOnAwake) StartWaves();
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if (_startOnAwake)
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{
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_ = Util.RunDelayed(1f,StartWaves,destroyCancellationToken);
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}
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}
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private void OnDestroy()
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