2026-06-01 데드존 만들기 진행중
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@@ -10,6 +10,8 @@ public class GameManager : MonoBehaviour,ISceneInitializable
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public WaveManager WaveM {get; private set;}
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public RestartUI Restart {get; private set;}
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private void Awake()
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{
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@@ -28,5 +30,11 @@ public void OnSceneLoaded()
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SkillSupporter = Object.FindFirstObjectByType<SkillSupport>();
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LocalPlayer = Object.FindFirstObjectByType<PlayerController>();
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WaveM = Object.FindFirstObjectByType<WaveManager>();
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Restart = Object.FindFirstObjectByType<RestartUI>();
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}
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public void GameRestart()
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{
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Debug.Log("다시시작");
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}
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}
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