2026-05-21 버그 수정

This commit is contained in:
2026-05-21 16:02:38 +09:00
parent a4a9316e9c
commit 04d4939e88
10 changed files with 43 additions and 15 deletions

View File

@@ -0,0 +1,23 @@
using UnityEngine;
public class SkillSupport : MonoBehaviour
{
[HideInInspector] public Transform[] DownHazardFirePos; // 위에서 아래로 포격
[HideInInspector] public Transform[] RightHazardFirePos; // 왼쪽에서 오른쪽으로 포격
void Start()
{
GameObject[] shineDownStartPoss = GameObject.FindGameObjectsWithTag("ShineDownStartPos");
GameObject[] shineRightStartPoss = GameObject.FindGameObjectsWithTag("ShineRightStartPos");
DownHazardFirePos = new Transform[shineDownStartPoss.Length];
RightHazardFirePos = new Transform[shineRightStartPoss.Length];
for(int i=0;i<DownHazardFirePos.Length;i++)
DownHazardFirePos[i] = shineDownStartPoss[i].transform;
for(int i=0;i<RightHazardFirePos.Length;i++)
RightHazardFirePos[i] = shineRightStartPoss[i].transform;
}
}