2026-05-21 버그 수정
This commit is contained in:
@@ -12,7 +12,6 @@ private void Awake()
|
||||
{
|
||||
_collider = GetComponent<Collider2D>();
|
||||
_collider.isTrigger = true;
|
||||
_collider.enabled = false;
|
||||
}
|
||||
|
||||
private void OnTriggerStay2D(Collider2D other)
|
||||
|
||||
Reference in New Issue
Block a user