%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
  serializedVersion: 6
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_Name: StaffAnimAlpha
  m_Shader: {fileID: 203, guid: 0000000000000000f000000000000000, type: 0}
  m_ShaderKeywords: _ALPHAPREMULTIPLY_ON _FRESNEL_ON _TEXTVERTEX_ON
  m_LightmapFlags: 4
  m_EnableInstancingVariants: 0
  m_DoubleSidedGI: 0
  m_CustomRenderQueue: -1
  stringTagMap: {}
  disabledShaderPasses: []
  m_SavedProperties:
    serializedVersion: 3
    m_TexEnvs:
    - _BumpMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _DetailAlbedoMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _DetailMask:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _DetailNormalMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _EmissionMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _MainTex:
        m_Texture: {fileID: 2800000, guid: f09eda11bc2575d409993a0e31b5869b, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _MainTexture:
        m_Texture: {fileID: 2800000, guid: f09eda11bc2575d409993a0e31b5869b, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _Maintexture:
        m_Texture: {fileID: 2800000, guid: f09eda11bc2575d409993a0e31b5869b, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _MetallicGlossMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _Noise:
        m_Texture: {fileID: 2800000, guid: f09eda11bc2575d409993a0e31b5869b, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _OcclusionMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _Opacitytexture:
        m_Texture: {fileID: 2800000, guid: f09eda11bc2575d409993a0e31b5869b, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _ParallaxMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _SecondTexture:
        m_Texture: {fileID: 2800000, guid: f09eda11bc2575d409993a0e31b5869b, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _SpecGlossMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _mask:
        m_Texture: {fileID: 2800000, guid: 3ac9147f2433d4e4db4260b8e8a50427, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    m_Floats:
    - _1TexEmission: 3
    - _2TexEmission: 1
    - _2TexPower: 3
    - _2U_Speed: -0.22
    - _2V_Speed: 0.44
    - _AddFonGlow: 0
    - _BumpScale: 1
    - _Cutoff: 0.5
    - _Depth: 2
    - _DetailNormalMapScale: 1
    - _DirectionSpeedofwawes: -0.5
    - _DstBlend: 10
    - _Emission: 2
    - _EmissionStrench: 7.5
    - _Emissive: 1
    - _Fresnel: 1
    - _FresnelOutline: 0.94
    - _FresnelStrench: 1
    - _GlossMapScale: 1
    - _Glossiness: 0
    - _GlossyReflections: 1
    - _InvFade: 3
    - _MainTexUspeed: 0
    - _MainTexVspeed: 0
    - _Metallic: 0
    - _Mode: 3
    - _NoiseUspeed: 0
    - _NoiseVspeed: 0
    - _Noisepower: 0.5
    - _Numberofwawes: 3
    - _OcclusionStrength: 1
    - _Opacity: 1
    - _Opacityclip: 0.9
    - _Parallax: 0.02
    - _Shininess: 1
    - _Sideopacity: 4
    - _Sizeofwawes: -0.07
    - _SmoothnessTextureChannel: 0
    - _SpecularHighlights: 1
    - _SrcBlend: 1
    - _TextVertex: 1
    - _UVSec: 0
    - _U_Speed: -0.2
    - _UpEmissionpower: 0.5
    - _V_Speed: -0.5
    - _Vetrexpower: 2.36
    - _ZWrite: 0
    m_Colors:
    - _Color: {r: 1, g: 1, b: 1, a: 1}
    - _EmisColor: {r: 1, g: 1, b: 1, a: 1}
    - _Emission: {r: 1, g: 1, b: 1, a: 1}
    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
    - _FrenselColor: {r: 1, g: 1, b: 1, a: 1}
    - _SpecColor: {r: 1, g: 1, b: 1, a: 1}
    - _TintColor: {r: 1, g: 1, b: 1, a: 1}
    - _color: {r: 1, g: 0.6, b: 0, a: 1}
