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2 Commits
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7f6e04485c
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| 7f6e04485c | |||
| 50ff5e4ae9 |
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Assets/01_Scenes/InventoryTest.meta
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Assets/01_Scenes/MazeRoom.meta
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Assets/01_Scenes/SampleScene.meta
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Assets/01_Scenes/WhaleAdventure_VR/Dialog.meta
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Assets/01_Scenes/WhaleAdventure_VR/WhaleAttackScene.meta
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Assets/01_Scenes/blackjack.meta
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ignorePlatformSupport: 0
|
|
||||||
androidETC2FallbackOverride: 0
|
|
||||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
|
||||||
- serializedVersion: 4
|
|
||||||
buildTarget: Standalone
|
|
||||||
maxTextureSize: 2048
|
|
||||||
resizeAlgorithm: 0
|
|
||||||
textureFormat: -1
|
|
||||||
textureCompression: 1
|
|
||||||
compressionQuality: 50
|
|
||||||
crunchedCompression: 0
|
|
||||||
allowsAlphaSplitting: 0
|
|
||||||
overridden: 0
|
|
||||||
ignorePlatformSupport: 0
|
|
||||||
androidETC2FallbackOverride: 0
|
|
||||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
|
||||||
- serializedVersion: 4
|
|
||||||
buildTarget: WebGL
|
|
||||||
maxTextureSize: 2048
|
|
||||||
resizeAlgorithm: 0
|
|
||||||
textureFormat: -1
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|
||||||
textureCompression: 1
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|
||||||
compressionQuality: 50
|
|
||||||
crunchedCompression: 0
|
|
||||||
allowsAlphaSplitting: 0
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|
||||||
overridden: 0
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|
||||||
ignorePlatformSupport: 0
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|
||||||
androidETC2FallbackOverride: 0
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|
||||||
forceMaximumCompressionQuality_BC6H_BC7: 0
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|
||||||
spriteSheet:
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|
||||||
serializedVersion: 2
|
|
||||||
sprites: []
|
|
||||||
outline: []
|
|
||||||
customData:
|
|
||||||
physicsShape: []
|
|
||||||
bones: []
|
|
||||||
spriteID: 5e97eb03825dee720800000000000000
|
|
||||||
internalID: 0
|
|
||||||
vertices: []
|
|
||||||
indices:
|
|
||||||
edges: []
|
|
||||||
weights: []
|
|
||||||
secondaryTextures: []
|
|
||||||
spriteCustomMetadata:
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|
||||||
entries: []
|
|
||||||
nameFileIdTable: {}
|
|
||||||
mipmapLimitGroupName:
|
|
||||||
pSDRemoveMatte: 0
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
@@ -156,6 +156,69 @@ public class FishingGaugeUI : MonoBehaviour
|
|||||||
[Header("Item Icons")]
|
[Header("Item Icons")]
|
||||||
[SerializeField] private FishingItemIconData[] itemIcons;
|
[SerializeField] private FishingItemIconData[] itemIcons;
|
||||||
|
|
||||||
|
[Header("Caught Item Random Texts")]
|
||||||
|
[Tooltip("물고기를 낚았을 때 랜덤으로 표시할 제목 문구입니다.")]
|
||||||
|
[SerializeField] private string[] fishCaughtMessages =
|
||||||
|
{
|
||||||
|
"물고기를 낚았다!",
|
||||||
|
"작은 물고기가 걸렸다!",
|
||||||
|
"연못에서 물고기가 올라왔다.",
|
||||||
|
"평범한 물고기를 낚았다.",
|
||||||
|
"힘차게 팔딱이는 물고기다!",
|
||||||
|
"낚싯줄 끝에서 물고기가 반짝였다."
|
||||||
|
};
|
||||||
|
|
||||||
|
[Tooltip("쓰레기를 낚았을 때 랜덤으로 표시할 제목 문구입니다.")]
|
||||||
|
[SerializeField] private string[] trashCaughtMessages =
|
||||||
|
{
|
||||||
|
"쓰레기를 건져냈다!",
|
||||||
|
"낡은 쓰레기가 걸렸다.",
|
||||||
|
"연못 속 오염물을 꺼냈다.",
|
||||||
|
"물고기는 아니지만, 연못은 조금 깨끗해졌다.",
|
||||||
|
"버려진 쓰레기를 낚아 올렸다.",
|
||||||
|
"찌 아래에 숨어 있던 쓰레기를 끌어냈다."
|
||||||
|
};
|
||||||
|
|
||||||
|
[Tooltip("기억의 조각을 낚았을 때 랜덤으로 표시할 제목 문구입니다.")]
|
||||||
|
[SerializeField] private string[] memoryPieceCaughtMessages =
|
||||||
|
{
|
||||||
|
"기억의 조각을 되찾았다!",
|
||||||
|
"빛나는 기억의 조각이 떠올랐다.",
|
||||||
|
"잊고 있던 기억이 손에 닿았다.",
|
||||||
|
"연못 속에서 기억의 조각을 발견했다.",
|
||||||
|
"희미한 빛이 기억의 조각으로 모였다."
|
||||||
|
};
|
||||||
|
|
||||||
|
[Tooltip("물고기를 낚았을 때 랜덤으로 표시할 설명 문구입니다.")]
|
||||||
|
[SerializeField] private string[] fishHintMessages =
|
||||||
|
{
|
||||||
|
"평범한 물고기다.",
|
||||||
|
"연못에 아직 생명이 남아 있다.",
|
||||||
|
"작지만 건강해 보인다.",
|
||||||
|
"특별하진 않지만 나쁘지 않은 수확이다.",
|
||||||
|
"조용한 연못에서 살아남은 물고기다."
|
||||||
|
};
|
||||||
|
|
||||||
|
[Tooltip("쓰레기를 낚았을 때 랜덤으로 표시할 설명 문구입니다.")]
|
||||||
|
[SerializeField] private string[] trashHintMessages =
|
||||||
|
{
|
||||||
|
"연못이 조금 맑아졌다.",
|
||||||
|
"이런 것들이 연못을 더럽히고 있었다.",
|
||||||
|
"하나씩 치우면 물이 맑아질 것이다.",
|
||||||
|
"기억의 조각에 한 걸음 가까워졌다.",
|
||||||
|
"연못 아래의 탁한 기운이 조금 걷혔다."
|
||||||
|
};
|
||||||
|
|
||||||
|
[Tooltip("기억의 조각을 낚았을 때 랜덤으로 표시할 설명 문구입니다.")]
|
||||||
|
[SerializeField] private string[] memoryPieceHintMessages =
|
||||||
|
{
|
||||||
|
"잃어버린 기억의 일부다.",
|
||||||
|
"연못이 맑아지자 모습을 드러냈다.",
|
||||||
|
"오래전의 기억이 희미하게 느껴진다.",
|
||||||
|
"이 조각이 무언가를 떠올리게 한다.",
|
||||||
|
"빛이 손끝에서 조용히 흔들린다."
|
||||||
|
};
|
||||||
|
|
||||||
[Header("Guide UI")]
|
[Header("Guide UI")]
|
||||||
[SerializeField] private bool showControllerGuideOnInitialize = true;
|
[SerializeField] private bool showControllerGuideOnInitialize = true;
|
||||||
|
|
||||||
@@ -684,7 +747,9 @@ public void ShowCaughtItem(string text)
|
|||||||
public void ShowCaughtItem(FishingItemType itemType, string displayName, bool countsAsCleanupItem, string extraMessage = null)
|
public void ShowCaughtItem(FishingItemType itemType, string displayName, bool countsAsCleanupItem, string extraMessage = null)
|
||||||
{
|
{
|
||||||
string caughtMessage = GetCaughtMessage(itemType, displayName);
|
string caughtMessage = GetCaughtMessage(itemType, displayName);
|
||||||
string hintMessage = string.IsNullOrWhiteSpace(extraMessage) ? GetDefaultHint(itemType, countsAsCleanupItem) : extraMessage;
|
string defaultHint = GetDefaultHint(itemType, countsAsCleanupItem);
|
||||||
|
string hintMessage = CombineHintMessage(defaultHint, extraMessage);
|
||||||
|
|
||||||
ShowCaughtItem(itemType, caughtMessage, hintMessage);
|
ShowCaughtItem(itemType, caughtMessage, hintMessage);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -824,36 +889,97 @@ private FishingItemIconData GetIconData(FishingItemType itemType)
|
|||||||
|
|
||||||
private string GetCaughtMessage(FishingItemType itemType, string displayName)
|
private string GetCaughtMessage(FishingItemType itemType, string displayName)
|
||||||
{
|
{
|
||||||
if (!string.IsNullOrWhiteSpace(displayName) && itemType != FishingItemType.None)
|
|
||||||
return $"{displayName}을(를) 낚았다!";
|
|
||||||
|
|
||||||
switch (itemType)
|
switch (itemType)
|
||||||
{
|
{
|
||||||
case FishingItemType.Fish: return "물고기를 낚았다!";
|
case FishingItemType.Fish:
|
||||||
case FishingItemType.Trash: return "쓰레기를 건져냈다!";
|
return PickRandomText(fishCaughtMessages, "물고기를 낚았다!");
|
||||||
case FishingItemType.MemoryPiece: return "기억의 조각을 찾았다!";
|
|
||||||
default: return string.IsNullOrWhiteSpace(displayName) ? "무언가를 낚았다!" : displayName;
|
case FishingItemType.Trash:
|
||||||
|
return PickRandomText(trashCaughtMessages, "쓰레기를 건져냈다!");
|
||||||
|
|
||||||
|
case FishingItemType.MemoryPiece:
|
||||||
|
return PickRandomText(memoryPieceCaughtMessages, "기억의 조각을 되찾았다!");
|
||||||
|
|
||||||
|
case FishingItemType.None:
|
||||||
|
default:
|
||||||
|
return string.IsNullOrWhiteSpace(displayName) ? "무언가를 낚았다!" : displayName;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private string GetDefaultHint(FishingItemType itemType, bool countsAsCleanupItem)
|
private string GetDefaultHint(FishingItemType itemType, bool countsAsCleanupItem)
|
||||||
{
|
{
|
||||||
FishingItemIconData iconData = GetIconData(itemType);
|
FishingItemIconData iconData = GetIconData(itemType);
|
||||||
|
string iconHint = iconData != null ? iconData.hintText : null;
|
||||||
if (iconData != null && !string.IsNullOrWhiteSpace(iconData.hintText))
|
|
||||||
return iconData.hintText;
|
|
||||||
|
|
||||||
if (countsAsCleanupItem)
|
|
||||||
return "연못이 조금 맑아졌다.";
|
|
||||||
|
|
||||||
switch (itemType)
|
switch (itemType)
|
||||||
{
|
{
|
||||||
case FishingItemType.Fish: return "평범한 물고기다.";
|
case FishingItemType.Fish:
|
||||||
case FishingItemType.MemoryPiece: return "잃어버린 기억의 일부다.";
|
return PickRandomText(fishHintMessages, string.IsNullOrWhiteSpace(iconHint) ? "평범한 물고기다." : iconHint);
|
||||||
default: return string.Empty;
|
|
||||||
|
case FishingItemType.Trash:
|
||||||
|
return PickRandomText(trashHintMessages, string.IsNullOrWhiteSpace(iconHint) ? "연못이 조금 맑아졌다." : iconHint);
|
||||||
|
|
||||||
|
case FishingItemType.MemoryPiece:
|
||||||
|
return PickRandomText(memoryPieceHintMessages, string.IsNullOrWhiteSpace(iconHint) ? "잃어버린 기억의 일부다." : iconHint);
|
||||||
|
|
||||||
|
default:
|
||||||
|
if (!string.IsNullOrWhiteSpace(iconHint))
|
||||||
|
return iconHint;
|
||||||
|
|
||||||
|
return countsAsCleanupItem ? "연못이 조금 맑아졌다." : string.Empty;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private string CombineHintMessage(string defaultHint, string extraMessage)
|
||||||
|
{
|
||||||
|
bool hasDefault = !string.IsNullOrWhiteSpace(defaultHint);
|
||||||
|
bool hasExtra = !string.IsNullOrWhiteSpace(extraMessage);
|
||||||
|
|
||||||
|
if (hasDefault && hasExtra)
|
||||||
|
return $"{defaultHint}\n{extraMessage}";
|
||||||
|
|
||||||
|
if (hasDefault)
|
||||||
|
return defaultHint;
|
||||||
|
|
||||||
|
if (hasExtra)
|
||||||
|
return extraMessage;
|
||||||
|
|
||||||
|
return string.Empty;
|
||||||
|
}
|
||||||
|
|
||||||
|
private string PickRandomText(string[] messages, string fallback)
|
||||||
|
{
|
||||||
|
if (messages == null || messages.Length == 0)
|
||||||
|
return fallback;
|
||||||
|
|
||||||
|
int validCount = 0;
|
||||||
|
|
||||||
|
for (int i = 0; i < messages.Length; i++)
|
||||||
|
{
|
||||||
|
if (!string.IsNullOrWhiteSpace(messages[i]))
|
||||||
|
validCount++;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (validCount == 0)
|
||||||
|
return fallback;
|
||||||
|
|
||||||
|
int targetIndex = UnityEngine.Random.Range(0, validCount);
|
||||||
|
int currentIndex = 0;
|
||||||
|
|
||||||
|
for (int i = 0; i < messages.Length; i++)
|
||||||
|
{
|
||||||
|
if (string.IsNullOrWhiteSpace(messages[i]))
|
||||||
|
continue;
|
||||||
|
|
||||||
|
if (currentIndex == targetIndex)
|
||||||
|
return messages[i];
|
||||||
|
|
||||||
|
currentIndex++;
|
||||||
|
}
|
||||||
|
|
||||||
|
return fallback;
|
||||||
|
}
|
||||||
|
|
||||||
public void ShowNotice(string message)
|
public void ShowNotice(string message)
|
||||||
{
|
{
|
||||||
if (noticeRoutine != null)
|
if (noticeRoutine != null)
|
||||||
|
|||||||
137
Assets/My project/Fishing Scripts/model/New Material.mat
Normal file
137
Assets/My project/Fishing Scripts/model/New Material.mat
Normal file
@@ -0,0 +1,137 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!114 &-1869237748503949548
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 11
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 0}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Editor::UnityEditor.Rendering.Universal.AssetVersion
|
||||||
|
version: 10
|
||||||
|
--- !u!21 &2100000
|
||||||
|
Material:
|
||||||
|
serializedVersion: 8
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: New Material
|
||||||
|
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
|
||||||
|
m_Parent: {fileID: 0}
|
||||||
|
m_ModifiedSerializedProperties: 0
|
||||||
|
m_ValidKeywords: []
|
||||||
|
m_InvalidKeywords: []
|
||||||
|
m_LightmapFlags: 4
|
||||||
|
m_EnableInstancingVariants: 0
|
||||||
|
m_DoubleSidedGI: 0
|
||||||
|
m_CustomRenderQueue: -1
|
||||||
|
stringTagMap:
|
||||||
|
RenderType: Opaque
|
||||||
|
disabledShaderPasses:
|
||||||
|
- MOTIONVECTORS
|
||||||
|
m_LockedProperties:
|
||||||
|
m_SavedProperties:
|
||||||
|
serializedVersion: 3
|
||||||
|
m_TexEnvs:
|
||||||
|
- _BaseMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _BumpMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _DetailAlbedoMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _DetailMask:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _DetailNormalMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _EmissionMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _MainTex:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _MetallicGlossMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _OcclusionMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _ParallaxMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _SpecGlossMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- unity_Lightmaps:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
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Binary file not shown.
Reference in New Issue
Block a user