diff --git a/Assets/02_Scripts/Managers/change room manager/RandomSceneRouteManager.cs b/Assets/02_Scripts/Managers/change room manager/RandomSceneRouteManager.cs index 54f6e66..7438ad1 100644 --- a/Assets/02_Scripts/Managers/change room manager/RandomSceneRouteManager.cs +++ b/Assets/02_Scripts/Managers/change room manager/RandomSceneRouteManager.cs @@ -211,20 +211,23 @@ private string GetDisplayName(string sceneName) { switch (sceneName) { - case "blackjack": - return "ºí·¢Àè"; + case "BlackjackRoom": + return "ÀúÁÖ¹ÞÀº ³­ÆÄ¼±"; case "CatsRoom": - return "Ĺ·ë"; + return "³¶¾ÆÄ¡µéÀÇ ¾ð´ö"; case "MazeRoom": - return "¹Ì·Î¹æ"; + return "Ǫ¸¥ ¿äÁ¤ÀÇ Á¤¿ø"; - case "Cave_Test_2": - return "µ¿±¼¹æ"; + case "CaveRoom": + return "°Å²Ù·Î °è°î"; + + case "FishhookRoom": + return "´«¹°¿¡ Àá±ä ³¬½ÃÅÍ"; case "Gepto first": - return "Á¦ÆäÅä"; + return "Á¦ÆäÅäÀÇ ÀÛ¾÷½Ç"; default: return sceneName;