19 lines
380 B
C#
19 lines
380 B
C#
using UnityEngine;
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[System.Serializable]
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public class DialogueNode
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{
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[Header("Node ID")]
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[Tooltip("선택지에서 nextNodeId로 이동할 때 사용하는 ID입니다.")]
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public string nodeId;
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[Header("Speaker")]
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public NPCProfile speaker;
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[Header("Dialogue")]
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[TextArea(3, 5)]
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public string dialogue;
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[Header("Choices")]
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public ChoiceData[] choices;
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} |