Files
WhaleAdventure_VR/Assets/02_Scripts/Data/Character/CharacterData.cs
2026-06-09 15:51:29 +09:00

10 lines
200 B
C#

using UnityEngine;
[CreateAssetMenu(menuName = "Character/CharacterData")]
public class CharacterData : ScriptableObject
{
public string Id;
public string Name;
public Sprite Portrait;
}