103 lines
3.3 KiBLFS
Plaintext
103 lines
3.3 KiBLFS
Plaintext
%YAML 1.1
|
|
%TAG !u! tag:unity3d.com,2011:
|
|
--- !u!114 &-6249763366442229952
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: fb259e2f978090e4f987a7c376e9b952, type: 3}
|
|
m_Name: OutlineRendererFeature
|
|
m_EditorClassIdentifier: Assembly-CSharp::Ilumisoft.Rendering.OutlineRendererFeature
|
|
m_Active: 0
|
|
injectionPoint: 450
|
|
mode: 1
|
|
scaleWithResolution: 1
|
|
referenceHeight: 1080
|
|
showInSceneView: 1
|
|
--- !u!114 &11400000
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: de640fe3d0db1804a85f9fc8f5cadab6, type: 3}
|
|
m_Name: Android Preset
|
|
m_EditorClassIdentifier:
|
|
debugShaders:
|
|
debugReplacementPS: {fileID: 4800000, guid: cf852408f2e174538bcd9b7fda1c5ae7, type: 3}
|
|
hdrDebugViewPS: {fileID: 4800000, guid: 573620ae32aec764abd4d728906d2587, type: 3}
|
|
probeVolumeSamplingDebugComputeShader: {fileID: 7200000, guid: 53626a513ea68ce47b59dc1299fe3959, type: 3}
|
|
probeVolumeResources:
|
|
probeVolumeDebugShader: {fileID: 0}
|
|
probeVolumeFragmentationDebugShader: {fileID: 0}
|
|
probeVolumeOffsetDebugShader: {fileID: 0}
|
|
probeVolumeSamplingDebugShader: {fileID: 0}
|
|
probeSamplingDebugMesh: {fileID: 0}
|
|
probeSamplingDebugTexture: {fileID: 0}
|
|
probeVolumeBlendStatesCS: {fileID: 0}
|
|
m_RendererFeatures:
|
|
- {fileID: 617873107667464201}
|
|
- {fileID: -6249763366442229952}
|
|
m_RendererFeatureMap: 401ff6b4546144a9
|
|
m_UseNativeRenderPass: 1
|
|
xrSystemData: {fileID: 0}
|
|
postProcessData: {fileID: 0}
|
|
m_AssetVersion: 3
|
|
m_PrepassLayerMask:
|
|
serializedVersion: 2
|
|
m_Bits: 4294967295
|
|
m_OpaqueLayerMask:
|
|
serializedVersion: 2
|
|
m_Bits: 4294967295
|
|
m_TransparentLayerMask:
|
|
serializedVersion: 2
|
|
m_Bits: 4294967295
|
|
m_DefaultStencilState:
|
|
overrideStencilState: 0
|
|
stencilReference: 0
|
|
stencilCompareFunction: 8
|
|
passOperation: 2
|
|
failOperation: 0
|
|
zFailOperation: 0
|
|
m_ShadowTransparentReceive: 1
|
|
m_RenderingMode: 0
|
|
m_DepthPrimingMode: 0
|
|
m_CopyDepthMode: 0
|
|
m_DepthAttachmentFormat: 0
|
|
m_DepthTextureFormat: 0
|
|
m_AccurateGbufferNormals: 0
|
|
m_IntermediateTextureMode: 0
|
|
--- !u!114 &617873107667464201
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 1c6e585d9d2317e438a403bbb1965d5e, type: 3}
|
|
m_Name: StylizedWater3.StylizedWaterRenderFeature
|
|
m_EditorClassIdentifier: sc.stylizedwater3.runtime::StylizedWater3.StylizedWaterRenderFeature
|
|
m_Active: 1
|
|
transparencyRefraction: 0
|
|
screenSpaceReflectionSettings:
|
|
allow: 1
|
|
reflectEverything: 0
|
|
allowDirectionalCaustics: 0
|
|
heightPrePassSettings:
|
|
enable: 1
|
|
range: 500
|
|
cellsPerUnit: 4
|
|
maxResolution: 4096
|
|
disableInSceneView: 1
|
|
heightReadbackCS: {fileID: 7200000, guid: 768e0c28dfdbc6b429fd59518fa03f2d, type: 3}
|
|
heightProcessingShader: {fileID: 4800000, guid: a1cfcf2c2c8140c084fb10845093540e, type: 3}
|