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WhaleAdventure_VR/Assets/Stylized Water 3/Shaders/SubGraphs/Readme.txt
2026-06-09 20:53:26 +09:00

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These sub-graphs require the Stylized Water 3 render feature to be active and the "Height Prepass" functionality enabled on it.
If so, the water geometry's height (including any displacement effects) are rendered into a buffer.
This allows other shaders to sample the water's height information this way. May be used for various effects