Files
WhaleAdventure_VR/Assets/My project/Blackjeck Scripts/UI/UIController.cs
skrwns304@gmail.com b1e85a5b89 2026-06-19 UI, UI로직
2026-06-19 14:27:40 +09:00

134 lines
3.3 KiB
C#

using System.Collections.Generic;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
public class UIController : MonoBehaviour
{
[Header("Card UI")]
[SerializeField] private Image[] cardImages;
[Header("Card Sprites")]
[Tooltip("Element 0 = Card 1, Element 1 = Card 2 ... Element 9 = Card 10")]
[SerializeField] private Sprite[] cardSprites;
[Header("Text UI")]
[SerializeField] private TextMeshProUGUI scoreText;
[SerializeField] private TextMeshProUGUI turnText;
[Header("Action Buttons")]
[SerializeField] private Button hitButton;
[SerializeField] private Button standButton;
[Header("Result UI")]
[SerializeField] private GameObject resultPanel;
[SerializeField] private TextMeshProUGUI resultTitleText;
[SerializeField] private TextMeshProUGUI resultDescriptionText;
public void ClearUI()
{
ClearCards();
SetScore(0);
SetTurn("Player Turn");
HideResult();
SetActionButtons(true);
}
public void SetCardsByValues(List<int> cardValues)
{
ClearCards();
for (int i = 0; i < cardValues.Count; i++)
{
SetCardByValue(i, cardValues[i]);
}
}
public void SetCardByValue(int index, int cardValue)
{
if (cardImages == null || index < 0 || index >= cardImages.Length)
{
Debug.LogWarning($"Card Image index가 잘못되었습니다: {index}");
return;
}
if (cardImages[index] == null)
{
Debug.LogWarning($"Card Image {index}가 Inspector에 연결되지 않았습니다.");
return;
}
int spriteIndex = cardValue - 1;
if (cardSprites == null || spriteIndex < 0 || spriteIndex >= cardSprites.Length)
{
Debug.LogWarning($"Card Sprite가 없습니다. cardValue: {cardValue}");
return;
}
if (cardSprites[spriteIndex] == null)
{
Debug.LogWarning($"Card Sprite Element {spriteIndex}가 비어 있습니다.");
return;
}
cardImages[index].sprite = cardSprites[spriteIndex];
cardImages[index].enabled = true;
}
public void ClearCards()
{
if (cardImages == null)
return;
foreach (Image cardImage in cardImages)
{
if (cardImage == null)
continue;
cardImage.sprite = null;
cardImage.enabled = false;
}
}
public void SetScore(int score)
{
if (scoreText != null)
scoreText.text = $"Score : {score}";
}
public void SetTurn(string message)
{
if (turnText != null)
turnText.text = message;
}
public void SetActionButtons(bool isActive)
{
if (hitButton != null)
hitButton.interactable = isActive;
if (standButton != null)
standButton.interactable = isActive;
}
public void ShowResult(string title, string description)
{
if (resultPanel != null)
resultPanel.SetActive(true);
if (resultTitleText != null)
resultTitleText.text = title;
if (resultDescriptionText != null)
resultDescriptionText.text = description;
SetActionButtons(false);
}
public void HideResult()
{
if (resultPanel != null)
resultPanel.SetActive(false);
}
}