Files
WhaleAdventure_VR/Assets/NV3D/Shatter Stone/Stylized Gemstones/Materials/M_Gem5.mat
2026-06-09 20:53:26 +09:00

129 lines
3.7 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: M_Gem5
m_Shader: {fileID: 4800000, guid: 4c346f145bc2dfc4cad7ed240a870fba, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords:
- _EMISSION
- _METALLICGLOSSMAP
- _NORMALMAP
m_LightmapFlags: 2
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo:
m_Texture: {fileID: 2800000, guid: 896a2b84c22bce64799140d652076086, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 2800000, guid: 6bb83d70d3d80f94b8c4c86f2efd2736, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 2800000, guid: 55422231e3e9f9641b4532077c4a05bb, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 896a2b84c22bce64799140d652076086, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Masks:
m_Texture: {fileID: 2800000, guid: a877609ebc6ee2640be57001e208fe54, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 2800000, guid: a877609ebc6ee2640be57001e208fe54, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal:
m_Texture: {fileID: 2800000, guid: 6bb83d70d3d80f94b8c4c86f2efd2736, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _texcoord:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlbedoHueShift: 0.993
- _AlbedoSaturationShift: 0.2
- _AlphaCutoff: 0.5
- _BaseSmoothness: 1
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DirtSmoothness: 0.2
- _DirtStrength: 0.54
- _DstBlend: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 0.847
- _Glossiness: 0.5
- _GlossyReflections: 1
- _HueShift: 0
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _SaturationShift: 0
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
- __dirty: 0
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _DirtColor: {r: 0.91194963, g: 0.33766538, b: 0.18640473, a: 0}
- _EmissionColor: {r: 0.24039607, g: 0.04667534, b: 0.25157225, a: 1}
m_BuildTextureStacks: []