using UnityEngine; public class BlackjackSetDialogRegion : MonoBehaviour { [Header("Target Dialog Player")] public DialogPlayer targetDialogPlayer; [Header("Region")] public string regionKey = "Area2"; public void SetRegion() { if (targetDialogPlayer == null) { Debug.LogWarning("[BlackjackSetDialogRegion] Target DialogPlayer is missing."); return; } targetDialogPlayer.SetRegion(regionKey); Debug.Log("[BlackjackSetDialogRegion] Set Region: " + regionKey); } }