%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: TSI_Metal_2A m_Shader: {fileID: 4800000, guid: f0c7d565b1092de4a8d25e2984672220, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _ENABLECOLORTINT_ON - _ENABLESPECULARHIGHLIGHTS_ON m_InvalidKeywords: - _COVERAGEON_ON - _EMISSION - _SPECULARHIGHLIGHTS_OFF m_LightmapFlags: 5 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BotTexture0: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 2800000, guid: 6b6c28f01a47b2145bea1dd729c35043, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 2800000, guid: 072098d876179424496b45df5a90f69c, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EdgeWearMask: m_Texture: {fileID: 2800000, guid: 69a26c6eec8616a4f9b40cddf50ac75a, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 2800000, guid: 7ac743466d828fd4e96266b7967ffb42, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainNormalMap: m_Texture: {fileID: 2800000, guid: 3d085448195b62643b917dab22791744, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 2800000, guid: 294742fc245e7b14bbf3c51ba6cda272, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTexture: m_Texture: {fileID: 2800000, guid: cd90471170e612540b96f5618b070a32, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTextureDetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MidTexture0: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _NormalMap: m_Texture: {fileID: 2800000, guid: 930abd17621384d47841eb8b4cb023b8, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _NormalSample: m_Texture: {fileID: 2800000, guid: 3dc7a79ad5f1c8e49b554a67005c7c6e, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _NormapMap: m_Texture: {fileID: 2800000, guid: 6bf724c44129fe7469cb10e016f4a415, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OverlayNormalMap: m_Texture: {fileID: 2800000, guid: 3d085448195b62643b917dab22791744, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OverlayTexture: m_Texture: {fileID: 2800000, guid: d4d0351308cfbe34690463ebccd3dd82, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _TextureRamp: m_Texture: {fileID: 2800000, guid: 62ed797383387454f86cb4b985032c17, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _TextureSample: m_Texture: {fileID: 2800000, guid: 73a9d4e00b644c649bab064c4a2bbe49, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _texcoord: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_Lightmaps: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_LightmapsInd: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_ShadowMasks: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _CovOffset: 0.4 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DistanceFade: 12 - _DistanceFade1: 12 - _DistortionAmount: 0 - _DistortionScale: 0.5 - _DstBlend: 0 - _EdgeHighlights: 0.6 - _EmissionIntensity: 0 - _EnableColorTint: 1 - _EnableEmission: 0 - _EnableRimLighting: 0 - _EnableSpecularHighlights: 1 - _End: 0 - _EnvironmentReflections: 1 - _FlickerFrequency: 1 - _FlickerScale: 1 - _Float0: 0 - _Float1: 0 - _Float2: 0 - _Float3: 0 - _Float4: 0 - _GlossMapScale: 1 - _Glossiness: 0 - _GlossyReflections: 1 - _IndirectSpecularContribution: 0.65 - _MainNormalMapScale: 1 - _MainTextureTiling: 8 - _MaxIntensity: 1 - _Metallic: 0 - _MinIntensity: 0.75 - _Mode: 0 - _NearFade: 12 - _NormalInfluence: 0 - _NormalMapInfluence: 0 - _NormalScale: 1 - _OFFSET: 0.5 - _Occlusion: 1 - _OcclusionIntensity: 0.15 - _OcclusionStrength: 1 - _Offset: 0 - _OverlayCoverage: 0.446 - _OverlayNormalMapScale: 1 - _OverlayTextureScale: 4 - _Parallax: 0.02 - _QueueControl: 0 - _QueueOffset: 0 - _RIM: 0 - _RampOffset: 0.5 - _RampScale: 0.5 - _ReceiveShadows: 1 - _ReferenceDistance: 5 - _RimBias: 0 - _RimEdgeShift: 0 - _RimIntensity: 200 - _RimIntensity1: 5 - _RimPower: 4 - _RimScale: 10 - _RimSize: 0 - _RimSmoothness: 2.5 - _RimSoftness: 0.05 - _RimSpread: 0.2 - _RimThickness: 12 - _RimThickness1: 0.2 - _RimThickness2: 0.2 - _RimThickness3: 0.2 - _RimThickness4: 12 - _RimThickness5: 0.2 - _RimThickness6: 0.2 - _SCALE: 0.5 - _Scale: 0 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 0 - _SpecularInfluence: 0 - _SpecularIntensity: 0.8 - _SpecularMultiplier: 1 - _SpecularOcclusion: 1 - _SpecularSize: 0.2 - _SpecularSize1: 0 - _SpecularSmoothness: 0.1 - _SrcBlend: 1 - _Start: 0 - _UVSec: 0 - _ViewEdgeSoftness: 0.5 - _ViewEdgeThreshold: 0.5 - _ZWrite: 1 - __dirty: 0 m_Colors: - _BaseTint: {r: 0.9339623, g: 0.7345915, b: 0.383277, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 0} - _HighlightsColor: {r: 1, g: 0.95686066, b: 0, a: 1} - _RimLightColor: {r: 1, g: 1, b: 1, a: 1} - _RimTint: {r: 1, g: 1, b: 1, a: 1} - _SpecularTint: {r: 1, g: 0.9437787, b: 0.7688679, a: 1} m_BuildTextureStacks: [] m_AllowLocking: 1