기억의조각 효과음 추가
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@@ -56,6 +56,8 @@ Material:
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- MOTIONVECTORS
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- TransparentDepthPrepass
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- TransparentDepthPostpass
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- DepthOnly
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- SHADOWCASTER
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m_LockedProperties:
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m_SavedProperties:
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serializedVersion: 3
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@@ -240,6 +242,7 @@ Material:
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- _DoubleSidedGIMode: 0
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- _DoubleSidedNormalMode: 1
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- _DstBlend: 10
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- _DstBlendAlpha: 10
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- _EmissiveColorMode: 1
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- _EmissiveExposureWeight: 1
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- _EmissiveIntensity: 1
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@@ -282,7 +285,7 @@ Material:
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- _PPDMinSamples: 5
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- _PPDPrimitiveLength: 1
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- _PPDPrimitiveWidth: 1
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- _QueueControl: -1
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- _QueueControl: 1
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- _QueueOffset: 0
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- _ReceivesSSR: 0
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- _ReceivesSSRTransparent: 0
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@@ -298,7 +301,8 @@ Material:
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- _SpecularAAScreenSpaceVariance: 0.1
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- _SpecularAAThreshold: 0.2
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- _SpecularOcclusionMode: 1
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- _SrcBlend: 1
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- _SrcBlend: 5
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- _SrcBlendAlpha: 1
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- _StencilRef: 0
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- _StencilRefDepth: 1
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- _StencilRefDistortionVec: 4
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@@ -158,6 +158,7 @@ Material:
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- _DoubleSidedGIMode: 0
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- _DoubleSidedNormalMode: 2
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- _DstBlend: 10
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- _DstBlendAlpha: 10
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- _DstBlendOutline: 10
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- _EnableBlendModePreserveSpecularLighting: 0
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- _EnableFogOnTransparent: 0
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@@ -212,7 +213,8 @@ Material:
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- _SoftFadeFactor: 0
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- _SourceBlendRGB: 10
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- _SpecularHighlights: 1
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- _SrcBlend: 1
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- _SrcBlend: 5
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- _SrcBlendAlpha: 1
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- _SrcBlendOutline: 1
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- _StencilRef: 0
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- _StencilRefDepth: 1
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@@ -54,6 +54,8 @@ Material:
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- TransparentBackface
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- TransparentDepthPrepass
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- TransparentDepthPostpass
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- DepthOnly
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- SHADOWCASTER
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m_LockedProperties:
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m_SavedProperties:
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serializedVersion: 3
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@@ -144,6 +146,7 @@ Material:
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- _DoubleSidedGIMode: 0
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- _DoubleSidedNormalMode: 2
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- _DstBlend: 10
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- _DstBlendAlpha: 10
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- _DstBlendOutline: 10
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- _EnableBlendModePreserveSpecularLighting: 0
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- _EnableFogOnTransparent: 0
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@@ -178,7 +181,7 @@ Material:
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- _OpaqueCullMode: 2
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- _Parallax: 0.02
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- _PremultipliedRGBTexture: 1
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- _QueueControl: -1
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- _QueueControl: 1
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- _QueueOffset: 0
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- _ReceivesSSR: 0
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- _ReceivesSSRTransparent: 0
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@@ -197,7 +200,8 @@ Material:
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- _SoftFadeFactor: 0
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- _SourceBlendRGB: 10
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- _SpecularHighlights: 1
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- _SrcBlend: 1
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- _SrcBlend: 5
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- _SrcBlendAlpha: 1
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- _SrcBlendOutline: 1
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- _StencilRef: 0
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- _StencilRefDepth: 1
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