2026-06-17 highlight 에셋추가. 스틱그랩 추가중

This commit is contained in:
2026-06-17 19:06:09 +09:00
parent b162d9fcc7
commit 997c1affbe
274 changed files with 19475 additions and 12 deletions

View File

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using UnityEngine;
using HighlightPlus;
namespace HighlightPlus.Demos {
public class SphereHighlightEventExample : MonoBehaviour {
HighlightEffect effect;
void Start() {
effect = GetComponent<HighlightEffect> ();
effect.OnObjectHighlightStart += ValidateHighlightObject;
}
bool ValidateHighlightObject(GameObject obj) {
// You can return false to cancel highlight on this object
return true;
}
void HighlightStart () {
Debug.Log ("Gold sphere highlighted!");
}
void HighlightEnd () {
Debug.Log ("Gold sphere not highlighted!");
}
void Update() {
if (InputProxy.GetKeyDown ("space")) {
effect.HitFX (Color.white, 0.2f);
}
if (InputProxy.GetKeyDown("c")) {
effect.SetGlowColor(new Color(Random.value, Random.value, Random.value));
}
}
}
}