Merge branch 'main' of https://www.nakjungit.site/sharedacc520k/WhaleAdventure_VR
# Conflicts: # Assets/My project/Fonts/Pretendard-Black SDF.asset
This commit is contained in:
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Assets/01_Scenes/MazeRoom.unity
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Assets/01_Scenes/MazeRoom.unity
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Assets/01_Scenes/blackjack.unity
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Assets/01_Scenes/blackjack.unity
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46
Assets/02_Scripts/Managers/CollectionManager.cs
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46
Assets/02_Scripts/Managers/CollectionManager.cs
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@@ -0,0 +1,46 @@
|
||||
using UnityEngine;
|
||||
|
||||
public class CollectionManager : MonoBehaviour
|
||||
{
|
||||
public static CollectionManager Instance;
|
||||
|
||||
[Header("Star Data")]
|
||||
private int _currentStars = 0;
|
||||
|
||||
[Header("CollectionHuds")]
|
||||
[SerializeField] private StarPieceHud _starPieceHud;
|
||||
|
||||
public int GetStarCount => _currentStars;
|
||||
void Awake()
|
||||
{
|
||||
if (Instance != null && Instance != this)
|
||||
{
|
||||
Destroy(gameObject);
|
||||
return;
|
||||
}
|
||||
|
||||
Instance = this;
|
||||
DontDestroyOnLoad(gameObject);
|
||||
}
|
||||
|
||||
void Start()
|
||||
{
|
||||
UpdateUI();
|
||||
}
|
||||
|
||||
public void AddStar(int amount)
|
||||
{
|
||||
_currentStars += amount;
|
||||
UpdateUI();
|
||||
|
||||
Debug.Log("Star Added: " + amount + " / Total Star: " + _currentStars);
|
||||
}
|
||||
|
||||
void UpdateUI()
|
||||
{
|
||||
if(_starPieceHud != null)
|
||||
{
|
||||
_starPieceHud.RefreshUI();
|
||||
}
|
||||
}
|
||||
}
|
||||
2
Assets/02_Scripts/Managers/CollectionManager.cs.meta
Normal file
2
Assets/02_Scripts/Managers/CollectionManager.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
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guid: 5246c040c89587145b3d5b6f6631a948
|
||||
81
Assets/02_Scripts/Managers/StarPickup.cs
Normal file
81
Assets/02_Scripts/Managers/StarPickup.cs
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@@ -0,0 +1,81 @@
|
||||
using UnityEngine;
|
||||
|
||||
public class StarPickup : MonoBehaviour
|
||||
{
|
||||
[SerializeField] private string _playerTag;
|
||||
|
||||
[Header("Visual Spin")]
|
||||
public Transform visualRoot;
|
||||
public bool rotate = true;
|
||||
public float rotateSpeed = 180f;
|
||||
|
||||
[Tooltip("회전축")]
|
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public Vector3 rotateAxis = Vector3.up;
|
||||
|
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[Header("Float Motion")]
|
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public bool floatMotion = true;
|
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public float floatHeight = 0.08f;
|
||||
public float floatSpeed = 2f;
|
||||
|
||||
[Header("Sound")]
|
||||
public AudioClip pickupSound;
|
||||
|
||||
private Vector3 startPosition;
|
||||
|
||||
void Awake()
|
||||
{
|
||||
if (visualRoot == null)
|
||||
{
|
||||
visualRoot = transform;
|
||||
}
|
||||
}
|
||||
|
||||
void Start()
|
||||
{
|
||||
startPosition = transform.position;
|
||||
}
|
||||
|
||||
void Update()
|
||||
{
|
||||
if (rotate && visualRoot != null)
|
||||
{
|
||||
visualRoot.Rotate(rotateAxis.normalized, rotateSpeed * Time.deltaTime, Space.Self);
|
||||
}
|
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|
||||
if (floatMotion)
|
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{
|
||||
float yOffset = Mathf.Sin(Time.time * floatSpeed) * floatHeight;
|
||||
transform.position = startPosition + new Vector3(0f, yOffset, 0f);
|
||||
}
|
||||
}
|
||||
|
||||
public void CollectStar()
|
||||
{
|
||||
|
||||
Debug.Log("CollectStar called.");
|
||||
|
||||
if (CollectionManager.Instance != null)
|
||||
{
|
||||
CollectionManager.Instance.AddStar(1);
|
||||
}
|
||||
else
|
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{
|
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Debug.LogWarning("CollectionManager not found.");
|
||||
}
|
||||
|
||||
if (pickupSound != null && pickupSound != null)
|
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{
|
||||
SoundManager.Instance.PlaySFX(pickupSound);
|
||||
}
|
||||
|
||||
Destroy(gameObject);
|
||||
}
|
||||
|
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public void OnTriggerEnter(Collider other)
|
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{
|
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if(other.CompareTag(_playerTag))
|
||||
{
|
||||
CollectStar();
|
||||
}
|
||||
}
|
||||
}
|
||||
2
Assets/02_Scripts/Managers/StarPickup.cs.meta
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2
Assets/02_Scripts/Managers/StarPickup.cs.meta
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@@ -0,0 +1,2 @@
|
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fileFormatVersion: 2
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guid: 400203bf2ecfc114f91e0dc63fe1e219
|
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31
Assets/02_Scripts/UI/StarPieceHud.cs
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31
Assets/02_Scripts/UI/StarPieceHud.cs
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@@ -0,0 +1,31 @@
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
public class StarPieceHud : MonoBehaviour
|
||||
{
|
||||
[SerializeField] private Image[] _imageArray;
|
||||
[SerializeField] private TMP_Text _countText;
|
||||
|
||||
[SerializeField] private GameObject _StarPieceUIRoot;
|
||||
|
||||
public int GetStarCount => CollectionManager.Instance.GetStarCount;
|
||||
|
||||
public void RefreshUI()
|
||||
{
|
||||
_countText.text = $"{GetStarCount} / {_imageArray.Length}";
|
||||
|
||||
for(int i = 0; i<_imageArray.Length; i++)
|
||||
{
|
||||
if(i < GetStarCount)
|
||||
{
|
||||
_imageArray[i].gameObject.SetActive(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void StarPieceHudToggle()
|
||||
{
|
||||
_StarPieceUIRoot.SetActive(!_StarPieceUIRoot.activeSelf);
|
||||
}
|
||||
}
|
||||
2
Assets/02_Scripts/UI/StarPieceHud.cs.meta
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2
Assets/02_Scripts/UI/StarPieceHud.cs.meta
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fileFormatVersion: 2
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guid: 1b4836d7a85fcc848b5a25b8a2e51a36
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@@ -6,5 +6,6 @@ public enum Zone
|
||||
Ocean,
|
||||
Island,
|
||||
Seaside,
|
||||
BlackjackGame
|
||||
BlackjackGame,
|
||||
BlackBgm,
|
||||
}
|
||||
|
||||
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BIN
Assets/11_Audio/Source/SFX/PickupStar.wav
LFS
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BIN
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LFS
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Binary file not shown.
23
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Normal file
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Binary file not shown.
Binary file not shown.
Reference in New Issue
Block a user