2026-06-11 기본 매니저 구성
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15
Assets/02_Scripts/Player/PlayerController.cs
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15
Assets/02_Scripts/Player/PlayerController.cs
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using System.Collections.Generic;
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using UnityEngine;
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public class PlayerController : MonoBehaviour,ISceneInitializable
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{
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public void OnSceneLoaded()
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{
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InputManager.Instance.OnJump_Event += this.OnJump;
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}
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public void OnJump()
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{
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}
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}
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