2026-06-17 스타터킷,툰셰이더,오른손
This commit is contained in:
@@ -0,0 +1,57 @@
|
||||
Shader "Unlit/AlphaRamp"
|
||||
{
|
||||
Properties
|
||||
{
|
||||
_TintColor("Tint Color", Color) = (1,1,1,1)
|
||||
_MaxTransparency("Min Transparency", Range(0.0,1.0)) = 0.0
|
||||
_MinTransparency("Max Transparency", Range(0.0,1.0)) = 1.0
|
||||
_AlphaRamp("Alpha Ramp", Range(0.0,10.0)) = 1.0
|
||||
}
|
||||
SubShader
|
||||
{
|
||||
Tags {"Queue" = "Transparent" "RenderType" = "Transparent" }
|
||||
LOD 100
|
||||
ZWrite Off
|
||||
Blend SrcAlpha OneMinusSrcAlpha
|
||||
Pass
|
||||
{
|
||||
CGPROGRAM
|
||||
#pragma vertex vert
|
||||
#pragma fragment frag
|
||||
#include "UnityCG.cginc"
|
||||
struct appdata
|
||||
{
|
||||
float4 vertex : POSITION;
|
||||
float2 uv : TEXCOORD0;
|
||||
UNITY_VERTEX_INPUT_INSTANCE_ID
|
||||
};
|
||||
struct v2f
|
||||
{
|
||||
float2 uv : TEXCOORD0;
|
||||
float4 vertex : SV_POSITION;
|
||||
UNITY_VERTEX_OUTPUT_STEREO
|
||||
};
|
||||
float4 _TintColor;
|
||||
float _MaxTransparency;
|
||||
float _MinTransparency;
|
||||
float _AlphaRamp;
|
||||
v2f vert(appdata v)
|
||||
{
|
||||
v2f o;
|
||||
UNITY_SETUP_INSTANCE_ID(v)
|
||||
UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(o);
|
||||
o.vertex = UnityObjectToClipPos(v.vertex);
|
||||
o.uv = v.uv;
|
||||
return o;
|
||||
}
|
||||
fixed4 frag(v2f i) : SV_Target
|
||||
{
|
||||
fixed4 col;
|
||||
float alphaVal = min(1.0, lerp(_MaxTransparency, _MinTransparency, 1.0 - i.uv.y) * _AlphaRamp);
|
||||
col.rgba = fixed4(_TintColor.rgb, alphaVal);
|
||||
return col;
|
||||
}
|
||||
ENDCG
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user