2026-06-18 많은 플레이어 수정사항
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@@ -118,6 +118,15 @@ public @GameInput()
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""processors"": """",
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""interactions"": """",
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""initialStateCheck"": false
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},
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{
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""name"": ""Interact"",
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""type"": ""Button"",
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""id"": ""c7e3a1f0-1111-4abc-8def-000000000001"",
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""expectedControlType"": """",
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""processors"": """",
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""interactions"": """",
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""initialStateCheck"": false
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}
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],
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""bindings"": [
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@@ -153,6 +162,28 @@ public @GameInput()
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""action"": ""Key_Right"",
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""isComposite"": false,
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""isPartOfComposite"": false
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},
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{
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""name"": """",
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""id"": ""c7e3a1f0-2222-4abc-8def-000000000002"",
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""path"": ""<Keyboard>/e"",
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""interactions"": """",
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""processors"": """",
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""groups"": """",
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""action"": ""Interact"",
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""isComposite"": false,
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""isPartOfComposite"": false
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},
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{
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""name"": """",
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""id"": ""c7e3a1f0-3333-4abc-8def-000000000003"",
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""path"": ""<XRController>{LeftHand}/{PrimaryButton}"",
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""interactions"": """",
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""processors"": """",
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""groups"": """",
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""action"": ""Interact"",
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""isComposite"": false,
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""isPartOfComposite"": false
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}
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]
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}
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@@ -164,6 +195,7 @@ public @GameInput()
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m_Player_Jump = m_Player.FindAction("Jump", throwIfNotFound: true);
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m_Player_Key_Left = m_Player.FindAction("Key_Left", throwIfNotFound: true);
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m_Player_Key_Right = m_Player.FindAction("Key_Right", throwIfNotFound: true);
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m_Player_Interact = m_Player.FindAction("Interact", throwIfNotFound: true);
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}
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~@GameInput()
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@@ -247,6 +279,7 @@ public int FindBinding(InputBinding bindingMask, out InputAction action)
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private readonly InputAction m_Player_Jump;
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private readonly InputAction m_Player_Key_Left;
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private readonly InputAction m_Player_Key_Right;
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private readonly InputAction m_Player_Interact;
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/// <summary>
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/// Provides access to input actions defined in input action map "Player".
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/// </summary>
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@@ -271,6 +304,10 @@ public struct PlayerActions
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/// </summary>
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public InputAction @Key_Right => m_Wrapper.m_Player_Key_Right;
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/// <summary>
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/// Provides access to the underlying input action "Player/Interact".
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/// </summary>
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public InputAction @Interact => m_Wrapper.m_Player_Interact;
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/// <summary>
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/// Provides access to the underlying input action map instance.
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/// </summary>
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public InputActionMap Get() { return m_Wrapper.m_Player; }
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@@ -305,6 +342,9 @@ public void AddCallbacks(IPlayerActions instance)
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@Key_Right.started += instance.OnKey_Right;
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@Key_Right.performed += instance.OnKey_Right;
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@Key_Right.canceled += instance.OnKey_Right;
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@Interact.started += instance.OnInteract;
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@Interact.performed += instance.OnInteract;
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@Interact.canceled += instance.OnInteract;
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}
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/// <summary>
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@@ -325,6 +365,9 @@ private void UnregisterCallbacks(IPlayerActions instance)
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@Key_Right.started -= instance.OnKey_Right;
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@Key_Right.performed -= instance.OnKey_Right;
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@Key_Right.canceled -= instance.OnKey_Right;
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@Interact.started -= instance.OnInteract;
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@Interact.performed -= instance.OnInteract;
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@Interact.canceled -= instance.OnInteract;
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}
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/// <summary>
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@@ -386,5 +429,12 @@ public interface IPlayerActions
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/// <seealso cref="UnityEngine.InputSystem.InputAction.performed" />
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/// <seealso cref="UnityEngine.InputSystem.InputAction.canceled" />
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void OnKey_Right(InputAction.CallbackContext context);
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/// <summary>
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/// Method invoked when associated input action "Interact" is either <see cref="UnityEngine.InputSystem.InputAction.started" />, <see cref="UnityEngine.InputSystem.InputAction.performed" /> or <see cref="UnityEngine.InputSystem.InputAction.canceled" />.
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/// </summary>
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/// <seealso cref="UnityEngine.InputSystem.InputAction.started" />
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/// <seealso cref="UnityEngine.InputSystem.InputAction.performed" />
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/// <seealso cref="UnityEngine.InputSystem.InputAction.canceled" />
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void OnInteract(InputAction.CallbackContext context);
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}
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}
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