2026-06-25 문제사항 수정
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@@ -1,4 +1,5 @@
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using UnityEngine;
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using UnityEngine.Events;
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public class StarPickup : MonoBehaviour
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{
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@@ -19,7 +20,11 @@ public class StarPickup : MonoBehaviour
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[Header("Sound")]
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public AudioClip pickupSound;
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[Header("Events")]
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[Tooltip("별을 먹었을 때 발생하는 이벤트입니다.")]
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public UnityEvent onCollected;
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private Vector3 startPosition;
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void Awake()
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@@ -63,11 +68,13 @@ public void CollectStar()
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Debug.LogWarning("CollectionManager not found.");
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}
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if (pickupSound != null && pickupSound != null)
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if (pickupSound != null)
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{
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SoundManager.Instance.PlaySFX(pickupSound);
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}
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onCollected?.Invoke();
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Destroy(gameObject);
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}
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