2026-06-09 룸 프로토타입 디자인 (진행중)
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Assets/Stylized Water 3/Shaders/SubGraphs/Readme.txt
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Assets/Stylized Water 3/Shaders/SubGraphs/Readme.txt
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These sub-graphs require the Stylized Water 3 render feature to be active and the "Height Prepass" functionality enabled on it.
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If so, the water geometry's height (including any displacement effects) are rendered into a buffer.
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This allows other shaders to sample the water's height information this way. May be used for various effects
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